Commit graph

6 commits

Author SHA1 Message Date
Havard Graff
63c7a9ae43 rtpjitterbuffer: don't send multiple instant RTX for the same packet
Due to us not properly acknowleding the time when the last RTX was sent
when scheduling a new one, it can easily happen that due to the packet
you are requesting have a PTS that is slightly old (but not too old when
adding the latency of the jitterbuffer), both its calculated second and
third (etc.) timeout could already have passed. This would lead to a burst
of RTX requests, which acts completely against its purpose, potentially
spending a lot more bandwidth than needed.

This has been properly reproduced in the test:
test_rtx_not_bursting_requests

The good news is that slightly re-thinking the logic concerning
re-requesting RTX, made it a lot simpler to understand, and allows us
to remove two members of the RtpTimer which no longer serves any purpose
due to the refactoring. If desirable the whole "delay" concept can actually
be removed completely from the timers, and simply just added to the timeout
by the caller of the API. But that can be a change for a another time.

The only external change (other than the improved behavior around bursting
RTX) is that the "delay" field now stricly represents the delay between
the PTS of the RTX-requested packet and the time it is requested on,
whereas before this calculation was more about the theoretical calculated
delay. This is visible in three other RTX-tests where the delay had
to be adjusted slightly. I am confident however that this change is
correct.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-good/-/merge_requests/789>
2020-10-28 01:22:24 +01:00
Nicolas Dufresne
5b2ad31583 rtptimerqueue: Fix leak on timer collision
While the caller should make sure this does not happen, make sure timer
collision are not silently ignored and leaked.

Fixes #726

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-good/-/merge_requests/616>
2020-06-08 17:54:53 -04:00
Havard Graff
a710bda1ab rtptimerqueue: remove ->num from the timer
This concept was only used by the "multi"-lost timer, and since that
one is not around any longer, the "num" concept is superfluous.
2020-03-20 13:17:20 +00:00
Sebastian Dröge
3998b7cb4c rtpjitterbuffer: Include string.h for memcpy() / memset()
Usually something else is pulling it in somehow already, but not on
Windows.
2020-02-25 09:07:47 +00:00
Nicolas Dufresne
af1c586c7b rtptimerqueue: Optimize reschedule optations
This basically add ability to choose between inserting from head, tail
or in-place in order to try and minimize the distance to walk through in
the timer queue. This removes an overhead we had seen on high drop rate.
2019-09-27 17:34:04 -04:00
Nicolas Dufresne
37742cd36d rtptimerqueue: Consolidate a data structure for timers
Implement a single timer queue for all timers. The goal is to always use
ordered queues for storing timers. This way, extracting timers for
execution becomes O(1). This also allow separating the clock wait
scheduling from the timer itself and ensure that we only wake up the
timer thread when strictly needed.

The knew data structure is still O(n) on insertions and reschedule,
but we now use proximity optimization so that normal cases should be
really fast. The GList structure is also embeded intot he RtpTimer
structure to reduce the number of allocations.
2019-09-27 17:34:04 -04:00