1) We need to lock and get a strong ref to the parent, if still there.
2) If it has gone away, we need to handle that gracefully.
This is necessary in order to safely modify a running pipeline. Has been
observed when a streaming thread is doing a buffer_alloc() while an
application thread sends an event on a pad further downstream, and from
within a pad probe (holding STREAM_LOCK) carries out the pipeline plumbing
while the streaming thread has its buffer_alloc() in progress.
Improve the calculation of the duration. When we have no input duration set on
the input buffers stop is set to start and then we end up using a 0 duration in
the average calculation.
Keep track of the earliest allowed timestamp according to the latest
QoS report and drop buffers before that time. Activate this filter
when throttling is enabled. We could later also activate this in the
other QoS cases.
See #638891
Only update the last_stop value when we had a valid stop position for the
clipping or else the clipping code assumes the stop position extends to the end
of the segment, which makes the position reporting return weird values.
Unify the different position reporting code paths to make it more
understandable.
Use start_time to get more accurate position reporting in paused.
Fix unit tests for more accurate reporting.
Use atomic ops to read and write more properties. Taking the preroll lock in get_property
can lock up applications reading the property during preroll.
Add a new enable-last-buffer property. When false, it disables storing the last
received buffer in basesink::last-buffer. This can be useful in cases where
buffers need to be released asap.
API: GstBaseSink::enable-last-buffer
For the reason outlined at the beginning of gst_private.h (inline
functions in glib may need the g_log_domain variable). Also include
gst_private.h before using any G_OS_* defines, esp. in plugin loader.
This allows demuxers to update the segment stop of an already
finished stream. This might be needed if some stream goes to
EOS before the duration of the longest stream is known to properly
set the segment stop of all streams to the same value in the end.
Rounding errors with the floating point rate could make it so that we
don't end up exactly at the required stepping duration.
Use the segment clipping boundaries, which are not subject to rate
adjustements, instead to detect when we reached the stepping duration.
Add some debug info related to going to the PAUSED state.