Commit graph

10 commits

Author SHA1 Message Date
Jan Schmidt
36f23678d3 [MOVED FROM GOOD] win32/vs6/: Mark *.dsp & *.dsw as binary files and convert to DOS line endings, as they don't load into VS6 correctly...
Original commit message from CVS:
* win32/vs6/autogen.dsp:
* win32/vs6/gst_plugins_good.dsw:
* win32/vs6/libgstalaw.dsp:
* win32/vs6/libgstalpha.dsp:
* win32/vs6/libgstalphacolor.dsp:
* win32/vs6/libgstapetag.dsp:
* win32/vs6/libgstaudiofx.dsp:
* win32/vs6/libgstauparse.dsp:
* win32/vs6/libgstautodetect.dsp:
* win32/vs6/libgstavi.dsp:
* win32/vs6/libgstcutter.dsp:
* win32/vs6/libgstdirectdraw.dsp:
* win32/vs6/libgstdirectsound.dsp:
* win32/vs6/libgsteffectv.dsp:
* win32/vs6/libgstflx.dsp:
* win32/vs6/libgstgoom.dsp:
* win32/vs6/libgsticydemux.dsp:
* win32/vs6/libgstid3demux.dsp:
* win32/vs6/libgstinterleave.dsp:
* win32/vs6/libgstjpeg.dsp:
* win32/vs6/libgstlevel.dsp:
* win32/vs6/libgstmatroska.dsp:
* win32/vs6/libgstmedian.dsp:
* win32/vs6/libgstmonoscope.dsp:
* win32/vs6/libgstmulaw.dsp:
* win32/vs6/libgstmultipart.dsp:
* win32/vs6/libgstqtdemux.dsp:
* win32/vs6/libgstrtp.dsp:
* win32/vs6/libgstrtsp.dsp:
* win32/vs6/libgstsmpte.dsp:
* win32/vs6/libgstspeex.dsp:
* win32/vs6/libgstudp.dsp:
* win32/vs6/libgstvideobalance.dsp:
* win32/vs6/libgstvideobox.dsp:
* win32/vs6/libgstvideocrop.dsp:
* win32/vs6/libgstvideoflip.dsp:
* win32/vs6/libgstvideomixer.dsp:
* win32/vs6/libgstwaveform.dsp:
* win32/vs6/libgstwavenc.dsp:
* win32/vs6/libgstwavparse.dsp:
Mark *.dsp & *.dsw as binary files and convert to DOS line
endings, as they don't load into VS6 correctly otherwise.
2009-05-16 01:29:21 +01:00
Sébastien Moutte
1a6cb2aa91 [MOVED FROM GOOD] Makefile.am: Add win32 MANIFEST
Original commit message from CVS:
* Makefile.am:
Add win32 MANIFEST
* sys/directdraw/gstdirectdrawsink.c:
* sys/directdraw/gstdirectdrawsink.h:
Clear unused code and add comments.
Remove yuv from template caps, it only supports RGB
actually.
Implement XOverlay interface and remove window and fullscreen
properties.
Add debug logs.
Test for blit capabilities to return only the current colorspace if
the hardware can't blit for one colorspace to another.
* sys/directsound/gstdirectsoundsink.c:
Add some debugs.
* win32/MANIFEST:
Add VS7 project files and solution.
* win32/vs6/gst_plugins_bad.dsw:
* win32/vs6/libgstdirectdraw.dsp:
* win32/vs6/libgstdirectsound.dsp:
* win32/vs6/libgstqtdemux.dsp:
Update project files.
2009-05-16 01:29:21 +01:00
Sébastien Moutte
1474e93c7a [MOVED FROM GOOD] sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will directly attenuate the directsound buffer.
Original commit message from CVS:
* sys/directsound/gstdirectsoundsink.h:
* sys/directsound/gstdirectsoundsink.c:
Add an attenuation property that will directly attenuate the
directsound buffer.
Change the size of the directsound secondary buffer to a half second.
Add more debug logs.
Add a lock to protect dsound buffer write access.
Fix a bad implementation of reset.
* sys/directsound/gstdirectdrawsink.c:
* sys/directsound/gstdirectdrawsink.h:
Add a keep_aspect_ratio property.
Do not use overlay if not supported.
Add more debug logs.
Remove overwrite of WM_ERASEBKGND message handling. It was not
redrawing border when keep_aspect_ratio was enabled.
* win32/common/config.h:
update version waiting an auto-generated config.h
2009-05-16 01:29:20 +01:00
Sébastien Moutte
6cdf92aa3d [MOVED FROM GOOD] sys/: sinks are now using GST_RANK_PRIMARY to be used with autodectection
Original commit message from CVS:
* sys/directdraw:
* sys/directsound:
sinks are now using GST_RANK_PRIMARY to be used with autodectection
* win32/vs6:
project files updated to fix some bugs
* win32/vs7:
* win32/vs8:
vs7 and vs8 project files added
2009-05-16 01:29:20 +01:00
Sébastien Moutte
85f9e66e89 [MOVED FROM GOOD] added sys/directdraw added sys/directsound added win32/vs6/gst_plugins_bad.dsw added win32/vs6/libgstdirectsound.dsp ...
Original commit message from CVS:
2006-01-05  Sebastien Moutte  <sebastien@moutte.net>
* added sys/directdraw
* added sys/directsound
* added win32/vs6/gst_plugins_bad.dsw
* added win32/vs6/libgstdirectsound.dsp
* added win32/vs6/libgstdirectdraw.dsp
* added win32/common/config.h
2009-05-16 01:29:20 +01:00
Jan Schmidt
dbf7acdf1d Remove DirectDraw & DirectSound plugins, as they've moved to Good
Original commit message from CVS:
* configure.ac:
* docs/plugins/Makefile.am:
* docs/plugins/gst-plugins-bad-plugins-docs.sgml:
* docs/plugins/gst-plugins-bad-plugins-sections.txt:
* docs/plugins/gst-plugins-bad-plugins.args:
* docs/plugins/inspect/plugin-directdraw.xml:
* docs/plugins/inspect/plugin-directsound.xml:
* sys/Makefile.am:
* sys/directdraw/Makefile.am:
* sys/directdraw/gstdirectdrawplugin.c:
* sys/directdraw/gstdirectdrawsink.c:
* sys/directdraw/gstdirectdrawsink.h:
* sys/directsound/Makefile.am:
* sys/directsound/gstdirectsoundplugin.c:
* sys/directsound/gstdirectsoundsink.c:
* sys/directsound/gstdirectsoundsink.h:
* win32/MANIFEST:
* win32/gst.sln:
* win32/vs6/libgstdirectdraw.dsp:
* win32/vs6/libgstdirectsound.dsp:
* win32/vs7/libgstdirectdraw.vcproj:
* win32/vs7/libgstdirectsound.vcproj:
* win32/vs8/libgstdirectdraw.vcproj:
* win32/vs8/libgstdirectsound.vcproj:
Remove DirectDraw & DirectSound plugins, as they've moved to Good
2007-06-08 17:36:46 +00:00
Sébastien Moutte
711f00bb88 Makefile.am: Add win32 MANIFEST
Original commit message from CVS:
* Makefile.am:
Add win32 MANIFEST
* sys/directdraw/gstdirectdrawsink.c:
* sys/directdraw/gstdirectdrawsink.h:
Clear unused code and add comments.
Remove yuv from template caps, it only supports RGB
actually.
Implement XOverlay interface and remove window and fullscreen
properties.
Add debug logs.
Test for blit capabilities to return only the current colorspace if
the hardware can't blit for one colorspace to another.
* sys/directsound/gstdirectsoundsink.c:
Add some debugs.
* win32/MANIFEST:
Add VS7 project files and solution.
* win32/vs6/gst_plugins_bad.dsw:
* win32/vs6/libgstdirectdraw.dsp:
* win32/vs6/libgstdirectsound.dsp:
* win32/vs6/libgstqtdemux.dsp:
Update project files.
2007-02-11 15:26:49 +00:00
Sébastien Moutte
454c252335 sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will directly attenuate the directsound buffer.
Original commit message from CVS:
* sys/directsound/gstdirectsoundsink.h:
* sys/directsound/gstdirectsoundsink.c:
Add an attenuation property that will directly attenuate the
directsound buffer.
Change the size of the directsound secondary buffer to a half second.
Add more debug logs.
Add a lock to protect dsound buffer write access.
Fix a bad implementation of reset.
* sys/directsound/gstdirectdrawsink.c:
* sys/directsound/gstdirectdrawsink.h:
Add a keep_aspect_ratio property.
Do not use overlay if not supported.
Add more debug logs.
Remove overwrite of WM_ERASEBKGND message handling. It was not
redrawing border when keep_aspect_ratio was enabled.
* win32/common/config.h:
update version waiting an auto-generated config.h
2006-07-24 21:43:06 +00:00
Sébastien Moutte
3152fa1872 sys/: sinks are now using GST_RANK_PRIMARY to be used with autodectection
Original commit message from CVS:
* sys/directdraw:
* sys/directsound:
sinks are now using GST_RANK_PRIMARY to be used with autodectection
* win32/vs6:
project files updated to fix some bugs
* win32/vs7:
* win32/vs8:
vs7 and vs8 project files added
2006-03-03 23:45:23 +00:00
Sébastien Moutte
ce77e3b44b added sys/directdraw added sys/directsound added win32/vs6/gst_plugins_bad.dsw added win32/vs6/libgstdirectsound.dsp ...
Original commit message from CVS:
2006-01-05  Sebastien Moutte  <sebastien@moutte.net>
* added sys/directdraw
* added sys/directsound
* added win32/vs6/gst_plugins_bad.dsw
* added win32/vs6/libgstdirectsound.dsp
* added win32/vs6/libgstdirectdraw.dsp
* added win32/common/config.h
2006-01-05 23:17:44 +00:00