Add different transport methods to the bufferpool (MMAP and READ/WRITE)
Do more parsing of the bufferpool config.
Start and stop streaming based on the bufferpool state.
Make separate methods for getting a buffer from the pool and filling it with
data. This allows us to fill buffers from other pools too. Either use copy or
read to fill up the target buffers.
Add property to force a transfer mode in v4l2src.
Increase default number of buffers to 4.
Negotiate bufferpool and its properties in v4l2src.
Move the details of how to capture to the device object. Remove the
v4l2src_calls.[ch] files because they are empty now.
Provide two simple methods to get and return a buffer to the device.
Also do a slow copy when the buffer is not from our pool.
Rename start and stop methods to open and close because that is what they do.
After setting the format on the device object, setup the bufferpools. Move this
code from the v4l2src_calls.c file, it is shared between source and sink.
Make new device start and stop method that merges various bits of common code
spread over several files.
Move the configuration of the framerate to where we set the other format
parameters.
Remove hack to check if the device is active.
Store streamparm in the device info.
Use some macros to access the current device configuration.
Remove some duplicate fields in src and sink and use the device configuration
instead.
This also does the following changes:
(1) pull the bufferpool code out into gstv4l2bufferpool.c, and make a
bit more generic so it can be used both for v4l2src and v4l2sink
(2) move some of the device probing/configuration/caps stuff into
gstv4l2object.c so it does not have to be duplicated between
v4l2src and v4l2sink
Fixes bug #590280.
Original commit message from CVS:
* sys/v4l2/gstv4l2object.c:
* sys/v4l2/gstv4l2src.c:
* sys/v4l2/gstv4l2src.h:
* sys/v4l2/v4l2_calls.c:
* sys/v4l2/v4l2src_calls.c:
Fix memory leaks. Small code cleanups : No need for empty _init(). No
need to memset instance structures. Some more FIXME's.
Original commit message from CVS:
Always copy buffers by default (handle safer with bugged drivers) and added a property to make it possible to use mmap effectively (no copy if possible) when application wants to. Fixes: #480557.
Original commit message from CVS:
* sys/v4l2/gstv4l2src.c:
* sys/v4l2/gstv4l2src.h:
* sys/v4l2/v4l2src_calls.c:
Implement LATENCY queries in the crudest way possible so I don't
have to use sync=false any longer when testing with videosinks.
Original commit message from CVS:
2007-06-12 Andy Wingo <wingo@pobox.com>
* sys/v4l2/v4l2src_calls.c (gst_v4l2_buffer_finalize)
(gst_v4l2_buffer_class_init, gst_v4l2_buffer_get_type)
(gst_v4l2_buffer_new): Behave more like ximagesink's buffers, with
finalization and resuscitation. No longer public.
(gst_v4l2_buffer_pool_finalize, gst_v4l2_buffer_pool_init)
(gst_v4l2_buffer_pool_class_init, gst_v4l2_buffer_pool_get_type)
(gst_v4l2_buffer_pool_new, gst_v4l2_buffer_pool_activate)
(gst_v4l2_buffer_pool_destroy): Make the pool follow common
miniobject semantics, and be threadsafe.
(gst_v4l2src_queue_frame): Remove this function, as we just call
the ioctls directly in the two places where we queue buffers.
(gst_v4l2src_grab_frame): Return a flowreturn and fill the buffer
directly.
(gst_v4l2src_capture_init): Use the new buffer_pool_new function
to allocate the pool, which also preallocates the GstBuffers.
(gst_v4l2src_capture_start): Call buffer_pool_activate instead of
queueing the frames directly.
* sys/v4l2/gstv4l2src.h (struct _GstV4l2BufferPool): Make this a
real MiniObject instead of rolling our own refcounting and
finalizing. Give it a lock.
(struct _GstV4l2Buffer): Remove one intermediary object, having
the buffers hold the struct v4l2_buffer directly.
* sys/v4l2/gstv4l2src.c (gst_v4l2src_set_caps): Pass the caps to
capture_init so that it can set them on the buffers that it will
create.
(gst_v4l2src_get_read): For better or for worse, include the
timestamping and offsetting code here; really we should be using
bufferalloc though.
(gst_v4l2src_get_mmap): Just make grab_frame return one of our
preallocated, mmap'd buffers.
Original commit message from CVS:
2007-05-30 Andy Wingo <wingo@pobox.com>
* sys/v4l2/v4l2src_calls.h:
* sys/v4l2/v4l2src_calls.c (gst_v4l2src_fill_format_list): Store
the format list in the order that the driver gives it to us.
(gst_v4l2src_probe_caps_for_format_and_size)
(gst_v4l2src_probe_caps_for_format): New functions, fill GstCaps
based on the capabilities of the device.
(gst_v4l2src_grab_frame): Update for object variable renaming.
(gst_v4l2src_set_capture): Update to be strict in its parameters,
as in the set_caps below.
(gst_v4l2src_capture_init): Update for object variable renaming,
and reflow.
(gst_v4l2src_capture_start, gst_v4l2src_capture_stop)
(gst_v4l2src_capture_deinit): Update for object variable renaming.
(gst_v4l2src_update_fps, gst_v4l2src_set_fps)
(gst_v4l2src_get_fps): Remove; these functions don't have much
meaning outside of an atomic set_caps method.
(gst_v4l2src_buffer_new): Don't set buffer duration, it is not
known.
* sys/v4l2/gstv4l2tuner.c (gst_v4l2_tuner_set_channel): Remove
call to update_fps; not sure about this change.
(gst_v4l2_tuner_set_norm): Work around the fact that for the
moment we don't have an update_fps_func.
* sys/v4l2/gstv4l2src.h (struct _GstV4l2Src): Don't put v4l2
structures in the object, just store what we need. Do store the
probed caps of the device. Don't store the current frame rate.
* sys/v4l2/gstv4l2src.c (gst_v4l2src_init): Remove the
update_fps_function, for now. Update for new object variable
naming.
(gst_v4l2src_set_property, gst_v4l2src_get_property): Update for
new object variable naming.
(gst_v4l2src_v4l2fourcc_to_structure): Rename from ..._to_caps.
(gst_v4l2_structure_to_v4l2fourcc): Rename from ...caps_to_....
(gst_v4l2src_get_caps): Rework to probe the device for supported
frame sizes and frame rates.
(gst_v4l2src_set_caps): Rework to be strict in the given
parameters: if someone asks us to have a certain size and rate,
that is what we configure.
(gst_v4l2src_get_read): Update for object variable naming. Don't
leak buffers on short reads.
(gst_v4l2src_get_mmap): Update for object variable naming, and add
comments.
(gst_v4l2src_create): Update for object variable naming.
Original commit message from CVS:
Some changes proposed by wingo in bug #338818 (but not everything yet). Patch from Martin Rubli to fix framerate detection.
Original commit message from CVS:
Some final fixes for the v4lsrc elements.
* remove software sync thread (use GST_ELEMENT_THREAD_SUGGESTED instead)
* make all src elements threadsafe
* fix num_buffer argument setting in v4l2src (VIDIOC_S_PARM)
* re-add bufsize (RO) for v4lmjpegsrc
* fix the A/V sync calculation in all elements (spvf=GST_SECOND/fps, not GST_SECOND*fps)
* probably some more crap....
With all this, it actually works quite well. The TODO files describes the
next steps in order to make a full-featured video recorder based on these
elements and GStreamer (bottom). Making a simple recorder should be fairly
easy now, btw.
Original commit message from CVS:
This implements filtered-caps negotiation for all the v4l*src elements, and removes the accompanying properties since they're no longer needed
Original commit message from CVS:
v4l plugins:
* add open/close signals
v4l2 plugins:
* add open/close signals
* move source format enumeration from v4l2element to v4l2src
* adapt to the final v4l2 API in kernel 2.5 (patches for 2.4 on http://bytesex.org/patches)
* small tweaks
Original commit message from CVS:
this adds video4linux2 source and element plugins. The division in v4l2* plugins is the same as for v4l1 - i.e. an element, a src and a sink, but there won't be separate encoding plugins (like v4lmjpegsrc) - all functionality is (thanks to video4linux2) integrated in one plugin: v4l2src. v4l2sink is still to be done, that'll come later.