Original commit message from CVS:
* check/generic/states.c: (GST_START_TEST):
Cleanup can be done at the end.
* gst/gsttask.c: (gst_task_get_type), (gst_task_finalize),
(gst_task_func), (gst_task_cleanup_all), (gst_task_set_lock),
(gst_task_get_state), (gst_task_start), (gst_task_pause):
Oh boy.. Thanks for finding this, Thomas.
Original commit message from CVS:
* check/generic/states.c: (GST_START_TEST):
Make sure all tasks are stopped.
* check/gst/gstbin.c: (GST_START_TEST):
Unref after usage for proper valgrinding.
* gst/gstpad.c: (gst_pad_finalize), (gst_pad_stop_task):
Really wait for the task to stop before destroying the
mutex.
* gst/gstqueue.c: (gst_queue_sink_activate_push),
(gst_queue_src_activate_push):
Small cleanups. Don't stop the task when we did not start
it.
* gst/gsttask.c: (gst_task_get_type), (gst_task_init),
(gst_task_func), (gst_task_cleanup_all), (gst_task_set_lock),
(gst_task_get_state), (gst_task_start), (gst_task_pause),
(gst_task_join):
* gst/gsttask.h:
Protect the stream lock with the object lock.
Disallow setting the stream lock when running.
Add cleanup_all to wait for the threadpool to finish.
Remove code to autoallocate a mutex if none was provided.
Add _join() to wait for a task to stop.
Protect the thread pool with a global lock.
Original commit message from CVS:
* check/Makefile.am:
* check/generic/states.c: (GST_START_TEST), (states_suite), (main):
add a test that does a bunch of state changes on elements
needs some fixing for valgrind
* check/states/sinks.c: (gst_object_suite):
whitespace
* gst/gstcaps.h:
add prototype for gst_caps_is_equal_fixed
* gst/gstplugin.c:
* gst/gstregistrypool.c:
doc fixes
Original commit message from CVS:
2005-08-18 Andy Wingo <wingo@pobox.com>
Make sure that when a pipeline goes to PLAYING, that data has
actually hit the sink.
* check/states/sinks.c (test_sink): A sink that doesn't get any
data shouldn't return SUCCESS for going to either PLAYING or
PAUSED. Test also the return values on the way back down.
* gst/gstelement.c (gst_element_set_state): When changing the
state of an element currently changing state asynchronously, go to
lost-state after commiting the pending state. Makes future calls
to get_state continue to return ASYNC.
* gst/base/gstbasesink.c (gst_base_sink_change_state): Return
ASYNC when going to PLAYING if we still don't have preroll, as can
happen with live sources.
Original commit message from CVS:
2005-06-28 Andy Wingo <wingo@pobox.com>
* *.c: Don't cast to GST_OBJECT when reffing or unreffing. Large
source-munging commit!!!
Original commit message from CVS:
Added support for live sources and other elements that
cannot do preroll.
Updated design docs, added live-source design doc.
Implemented live source functionality in basesrc
Fix error condition in _bin_get_state()
Implement live source handling in -launch.
Added check for live sources.
Fixed case in GstBin where elements were changed state
multiple times.