If buffers were released from the pool while
gst_omx_video_enc_handle_frame() was waiting for new buffers,
gst_omx_port_acquire_buffer() was never awaken as the buffers weren't
released through OMX's messaging system.
GQueue isn't thread safe so also protect it with the lock mutex.
We used to track the 'allocating' status on the pool. It is used while
allocating so output buffers aren't passed right away to OMX and input
ones are not re-added to the pending queue.
This was causing a bug when exporting buffers to v4l2src. On start
v4l2src acquires a buffer, read its stride and release it right away.
As no buffer was received by the encoder element at this point, 'allocating'
was still on TRUE and so the the buffer wasn't put back to the pending
queue and, as result, no longer available to the pool.
Fix this by checking the active status of the pool instead of manually
tracking it down. The pool is considered as active at the very end of
the activation process so we're good when buffers are released during
the activation.
The method we call in the context of pushing a buffer are all thread
safe. Holding a lock would prevent input buffers from being queued while
pushing.
https://bugzilla.gnome.org/show_bug.cgi?id=715192
The base class methods will lock this properly when needed, there seems
to be no need to lock it explicitly.
This allows the patch in gstvideodec for unlocking the stream lock
when pushing buffers out to work.
https://bugzilla.gnome.org/show_bug.cgi?id=715192
We already have code configuring the encoder stride and slice height
when receiving the first buffer from upstream.
We don't have an equivalent when the encoder is exporting its buffers to the
decoder.
There is no point adding it and making the code even more
complex as we wouldn't gain anything by exporting from the encoder to
the decoder. The dynamic buffer mode already ensures 0-copy between OMX
components.
https://bugzilla.gnome.org/show_bug.cgi?id=796918
Propose pool upstream so input buffers can be allocated by the port and
exported as dmabuf.
The actual OMX buffers are allocated when the pool is activated, so we
don't end up doing useless allocations if the pool isn't used.
https://bugzilla.gnome.org/show_bug.cgi?id=796918
The OMX transition state to Loaded won't be complete until all buffers
have been freed. There is no point waiting, and timeout, if we know that
output buffers haven't been freed yet.
The typical scenario is output buffers being still used downstream
and being freed later when released back to the pool.
https://bugzilla.gnome.org/show_bug.cgi?id=796918
Now that the pool is responsible of freeing the OMX buffers, we need to
ensure that the OMX component stay alive while the pool is as we rely on
the component to free the buffers.
The GstOMXPort is owned by the component so no need to ref this one.
https://bugzilla.gnome.org/show_bug.cgi?id=796918
The pool is stopped when all the buffers have been released. Deallocate
when stopping so we are sure that the buffers aren't still used by
another element.
https://bugzilla.gnome.org/show_bug.cgi?id=796918
When using a input buffer pool, the buffer may be released to the pool when
gst_omx_buffer_unmap() is called. We need to have buf->used unset at
this point as the pool may use it to check the status of the pool.
{Empty,Fill}BufferDone is called from OMX internal threads while
messages are handled from gst elements' thread. Best to do all this
when handling the message so we don't mess with OMX threads and keep
the original thread/logic split.
https://bugzilla.gnome.org/show_bug.cgi?id=796918
This is no longer needed since we implemented close() vfuncs as the
encoder/decoder base class already take care of calling close() (which
is calling shutdown()) in its own change_state implementation.
We also move the shut down of the component from PAUSED_TO_READY to READY_TO_NULL.
By doing so upstream will have already deactivated the pool from the
encoder and so won't be preventing the OMX state change as the buffers
will all be released.
https://bugzilla.gnome.org/show_bug.cgi?id=796918
When flusing we should wait for OMX to send the flush command complete event
AND all ports being released.
We were stopping as soon as one of those condition was met.
Fix a race between FillThisBufferDone/EmptyBufferDone and the flush
EventCmdComplete messages. The OMX implementation is supposed to release
its buffers before posting the EventCmdComplete event but the ordering
isn't guaranteed as the FillThisBufferDone/EmptyBufferDone and
EventHandler callbacks can be called from different threads (cf 2.7
'Thread Safety' in the spec).
Only wait for buffers currently used by OMX as some buffers may not be
in the pending queue because they are held downstream.
https://bugzilla.gnome.org/show_bug.cgi?id=789475
As stated in the spec ("6.1.3 Seek Event Sequence") we should pause
before flushing.
We were pausing the decoder but not the encoder so I just aligned the
two code paths.
https://bugzilla.gnome.org/show_bug.cgi?id=797038
According to the OMX spec (3.1.3.7.1) nFilledLen is meant to include any
padding. We use to include the horizontal one (stride) but not the
vertical one if nSliceHeight is bigger than the actual height.
The calculated nFilledLen was wrong as it didn't include the padding
between planes.
https://bugzilla.gnome.org/show_bug.cgi?id=796749
Increase the number of output buffers by the number of buffers requested
downstream.
Prevent buffers starvation if downstream is going to use dynamic buffer
mode on its input.
https://bugzilla.gnome.org/show_bug.cgi?id=795746
Tell upstream about how many buffer we plan to use so they can adjust
their own number of buffers accordingly if needed.
Same logic as the existing gst_omx_video_enc_propose_allocation().
https://bugzilla.gnome.org/show_bug.cgi?id=795746
If for some reason something goes wrong and we stop the streaming loop
we may end up with other threads still waiting on the drain cond.
No more buffers will be produced by the component so they were waiting
forever.
Fix this by always signalling this cond when stopping the streaming
loop.
https://bugzilla.gnome.org/show_bug.cgi?id=796207
The OMX specs states that the nBufferCountActual of a port has to default
to its nBufferCountMin. If we don't change nBufferCountActual we purely rely
on this default. But in some cases, OMX may change nBufferCountMin before we
allocate buffers. Like for example when configuring the input ports with the
actual format, it may decrease the number of minimal buffers required.
This method checks this and update nBufferCountActual if needed so we'll use
less buffers than the worst case in such scenarios.
SetParameter() needs to be called when the port is either disabled or
the component in the Loaded state.
Don't do this for the decoder output as
gst_omx_video_dec_allocate_output_buffers() already check
nBufferCountMin when computing the number of output buffers.
On some platform, like rpi, the default nBufferCountActual is much
higher than nBufferCountMin so only enable this using a specific gst-omx
hack.
https://bugzilla.gnome.org/show_bug.cgi?id=791211
Setting the input format and the associated encoder/decoder settings
may also affect the nBufferCountMin of the input port.
Refresh the input port so we'll use up to date values in propose/decide
allocation.
https://bugzilla.gnome.org/show_bug.cgi?id=796445
gst_omx_component_get_state() used to early return if there was no
pending state change. So if the component raised an error it wasn't
considered in the invalid state until the next requested state change.
Fix this by checking first if we received an error.
https://bugzilla.gnome.org/show_bug.cgi?id=795874
The OMX stack of the zynqultrascaleplus (the only one supporting
NV12_10LE32 and NV16_10LE32) will now pick the proper profile if none
has been requested. Best to rely on its default than hardcoding a
specific one in gst-omx.
https://bugzilla.gnome.org/show_bug.cgi?id=794319
0xffffffff is the magic number in gst-omx meaning 'the default value
defined in OMX'. This works fine with OMX parameters which are only set
once when starting the component but not with configs which can be
changed while PLAYING.
Save the actual OMX default bitrate so we can restore it later if user
sets back 0xffffffff on the property.
Added GST_OMX_PROP_OMX_DEFAULT so we stop hardcoding magic numbers
everywhere.
https://bugzilla.gnome.org/show_bug.cgi?id=794998
We weren't using the usual pattern when re-setting the bitrate:
- get parameters from OMX
- update only the fields different from 0xffffffff (OMX defaults)
- set parameters
Also added a comment explaining why we re-set this param.
https://bugzilla.gnome.org/show_bug.cgi?id=794998
- Report the error from OMX if any (OMX_EventError)
- If not report the failing to the application (GST_ELEMENT_ERROR)
- return GST_FLOW_ERROR rather than FALSE
- don't leak @frame
https://bugzilla.gnome.org/show_bug.cgi?id=795352
We already have the exact same message at the beginning of
gst_omx_video_enc_handle_frame(). Having it twice is confusing when
reading/grepping logs.
I kept the earlier one to keep the symetry with
gst_omx_video_dec_handle_frame().
https://bugzilla.gnome.org/show_bug.cgi?id=794897
Check input buffers for ROI meta and pass them to the encoder by using
zynqultrascaleplus's custom OMX extension. Also add a new
"default-roi-quality" in order to tell the encoder what quality level
should be applied to ROI by default.
https://bugzilla.gnome.org/show_bug.cgi?id=793696
The 'target-bitrate' property can be changed while PLAYING
(GST_PARAM_MUTABLE_PLAYING). Make it thread-safe to prevent concurrent
accesses between the application and streaming thread.
https://bugzilla.gnome.org/show_bug.cgi?id=793458
I spent quiet some time figuring out why performance of my pipeline were
terrible. Turned out it was because of output frames being copied
because of stride/offset mismatch.
Add a PERFORMANCE DEBUG message to make it easier to spot and debug from logs.
https://bugzilla.gnome.org/show_bug.cgi?id=793637
The OMX specs defines 8 headers that implementations can use to define
their custom extensions. We were checking and including 3 and ignoring
the other ones.
https://bugzilla.gnome.org/show_bug.cgi?id=792043
We are now always checking which files are present or not, even when using our
internal copy of OMX, rather than hardcoding the ones present in it.
https://bugzilla.gnome.org/show_bug.cgi?id=792043
It seems cleaner to use the proper meson tools to include this path
rather than manually tweak the build flags.
This also allows us to simplify the OMX extensions detection code. We
are now always checking which files are present, even when using our
internal copy of OMX, rather than hardcoding the ones present in it.
https://bugzilla.gnome.org/show_bug.cgi?id=792043
This hack tries to pass as much information as possible from caps to the
decoder before it receives any buffer. These information can be used by
the OMX decoder to, for example, pre-allocate its internal buffers
before starting to decode and so reduce its initial latency.
This mechanism is currently supported by the zynqultrascaleplus decoder.
https://bugzilla.gnome.org/show_bug.cgi?id=792040
I find it confusing when debugging that OMX calls returning an error
where not logged as GST_LEVEL_ERROR making them harder to spot.
Fix this by introducing simple log macros checking the return value of
the OMX call and logging failures as errors.
https://bugzilla.gnome.org/show_bug.cgi?id=791069
The Zynq UltraScale+ encoder implements a custom OMX extension to
directly import dmabuf saving the need of mapping input buffers.
This can be use with either 'v4l2src io-mode=dmabuf' or an OMX video
decoder upstream.
https://bugzilla.gnome.org/show_bug.cgi?id=792361
Make use of the new GstVideoEncoder QoS API to drop late input frames. This may
help a live pipeline to catch up if it's being late and all frames end up
being dropped at the sink.
https://bugzilla.gnome.org/show_bug.cgi?id=792783
If something goes wrong while trying to manually copy the input buffer,
the 'break' was moving us out of the 'for' loop but not out of the switch block.
So we ended up calling gst_video_frame_unmap() a second time (raising
assertions) and returning TRUE rather than FALSE.
Reproduced with a WIP zynqultrascaleplus OMX branch reporting wrong
buffer sizes and so triggering this bug.
https://bugzilla.gnome.org/show_bug.cgi?id=792167
If less than 1%.
The dynamic format change should not happen when the
resolution does not change and when only the framerate
changes but very slightly, i.e. from 50000/1677=29.81
to 89/3=29.66 so a "percentage change" of less than 1%
(i.e. 100*(29.81-29.66)/29.66 = 0.50 < 1 ). In that case
just ignore it to avoid unnecessary renegotiation.
https://bugzilla.gnome.org/show_bug.cgi?id=759043
If the OMX component supports dynamic buffer mode and the input buffers
are properly aligned avoid copying each input frame between OMX and
GStreamer.
Tested on zynqultrascaleplus and rpi (without dynamic buffers).
https://bugzilla.gnome.org/show_bug.cgi?id=787093
OMX 1.2.0 introduced a third way to manage buffers by allowing
components to only allocate buffers header during their initialization
and change their pBuffer pointer at runtime.
This new feature can save us a copy between GStreamer and OMX for each
input buffer.
This patch adds API to allocate and use such buffers.
https://bugzilla.gnome.org/show_bug.cgi?id=787093
Some live streams can set the framerate to 50000/1677 (=29.81).
GstVideoInfo.fps_n << 16 is wrong if the fps_n is 50000
(i.e. greater than 32767).
https://bugzilla.gnome.org/show_bug.cgi?id=759043
The usual pattern when setting OMX params is to first get the struct
param, override the values we want to set and then set the updated
param.
We were not doing this with OMX_IndexParamVideoPortFormat and so were
resetting some fields such as OMX_VIDEO_PARAM_PORTFORMATTYPE.xFramerate
https://bugzilla.gnome.org/show_bug.cgi?id=790979