Generate win32/common/config.h-new directly from config.h.in,
using shell variables in configure and some hard-coded information.
Change top-level makefile so that 'make win32-update' copies the
generated file to win32/common/config.h, which we keep in source
control. It's kept in source control so that the git tree is
buildable from VS.
This change is similar to the one recently applied to GStreamer
and gst-plugins-good. The previous config.h file in -bad was in
pretty bad shape, so unlike core and base, I didn't attempt to
leave it strictly the same, but fixed it as necessary. Needs
testing I cannot do myself.
https://bugzilla.gnome.org/show_bug.cgi?id=569015
Original commit message from CVS:
* ext\neon\gstneonhttpsrc.c:
Include unistd.h only if _HAVE_UNISTD_H is defined
* gst\mpegvideoparse\mpegvideoparse.c:
Use G_GUINT64_CONSTANT GLIB macro for constant
* sys\dshowsrcwrapper\gstdshowaudiosrc.c:
* sys\dshowsrcwrapper\gstdshowvideosrc.c:
* sys\dshowdecwrapper\gstdshowaudiodec.c:
* sys\dshowdecwrapper\gstdshowaudiodec.h:
* sys\dshowdecwrapper\gstdshowdecwrapper.c:
* sys\dshowdecwrapper\gstdshowdecwrapper.h:
* sys\dshowdecwrapper\gstdshowvideodec.c
* sys\dshowdecwrapper\gstdshowvideodec.h:
Add a DirectShow decoder wrapper.
* win32\MANIFEST:
Add new win32 files to MANIFEST
* win32\vs6\gst_plugins_bad.dsw:
* win32\vs6\libgstdshow.dsp:
* win32\vs6\libgstdshowdecwrapper.dsp:
* win32\vs6\libgstflv.dsp:
Add new projects to bad workspace
Original commit message from CVS:
* win32/MANIFEST:
Add megvideoparse, libdshow and dshowsrcwrapper to win32
MANIFEST.
* win32/vs6/gst_plugins_bad.dsw:
Remove qtdemux, directdraw, directsound and waveform project files
from the workspace as they have been moved to -good.
Original commit message from CVS:
* docs/plugins/Makefile.am:
* docs/plugins/gst-plugins-bad-plugins-docs.sgml:
* docs/plugins/gst-plugins-bad-plugins-sections.txt:
* docs/plugins/inspect/plugin-waveform.xml:
* sys/waveform/gstwaveformplugin.c:
* sys/waveform/gstwaveformsink.c:
* sys/waveform/gstwaveformsink.h:
* win32/MANIFEST:
* win32/vs6/libgstwaveform.dsp:
Remove the waveform plugin now that it is in -good.
Original commit message from CVS:
* sys/directsound/gstdirectsoundsink.c:
* sys/directsound/gstdirectsoundsink.h:
Remove include of unused headers.
* sys/waveform/gstwaveformplugin.c:
* sys/waveform/gstwaveformsink.c:
* sys/waveform/gstwaveformsink.h:
* win32/vs6/libgstwaveform.dsp:
Add a new waveform plugin which includes an audio sink
element using the WaveForm win32 API.
* win32/MANIFEST:
Add the new project file form waveform plugin.
Original commit message from CVS:
* sys/directdraw/gstdirectdrawplugin.c:
* sys/directdraw/gstdirectdrawsink.c:
* sys/directdraw/gstdirectdrawsink.h:
Prepare the plugin to move to good:
Remove unused/untested code (rendering to an extern surface,
yuv format rendering).Use GST_(DEBUG/*)_OBJECT macros
Rename all functions from gst_directdrawsink to gst_directdraw_sink.
Add gtk doc section
Fix a bug in gst_directdraw_sink_show_frame, memcpy line by line
respecting destination surface stride.
* sys/directsound/gstdirectsoundplugin.c:
* sys/directsound/gstdirectsoundsink.c:
* sys/directsound/gstdirectsoundsink.h:
Prepare the plugin to move to good:
Rename all functions from gst_directsoundsink to gst_directsound_sink.
Add gtk doc section
* win32/common/config.h.in:
* win32/MANIFEST:
Add config.h.in
Original commit message from CVS:
* Makefile.am:
Add win32 MANIFEST
* sys/directdraw/gstdirectdrawsink.c:
* sys/directdraw/gstdirectdrawsink.h:
Clear unused code and add comments.
Remove yuv from template caps, it only supports RGB
actually.
Implement XOverlay interface and remove window and fullscreen
properties.
Add debug logs.
Test for blit capabilities to return only the current colorspace if
the hardware can't blit for one colorspace to another.
* sys/directsound/gstdirectsoundsink.c:
Add some debugs.
* win32/MANIFEST:
Add VS7 project files and solution.
* win32/vs6/gst_plugins_bad.dsw:
* win32/vs6/libgstdirectdraw.dsp:
* win32/vs6/libgstdirectsound.dsp:
* win32/vs6/libgstqtdemux.dsp:
Update project files.
Original commit message from CVS:
* sys/directsound/gstdirectsoundsink.h:
* sys/directsound/gstdirectsoundsink.c:
Add an attenuation property that will directly attenuate the
directsound buffer.
Change the size of the directsound secondary buffer to a half second.
Add more debug logs.
Add a lock to protect dsound buffer write access.
Fix a bad implementation of reset.
* sys/directsound/gstdirectdrawsink.c:
* sys/directsound/gstdirectdrawsink.h:
Add a keep_aspect_ratio property.
Do not use overlay if not supported.
Add more debug logs.
Remove overwrite of WM_ERASEBKGND message handling. It was not
redrawing border when keep_aspect_ratio was enabled.
* win32/common/config.h:
update version waiting an auto-generated config.h