Commit graph

4 commits

Author SHA1 Message Date
Seungha Yang b9b3a9c4e1 d3d11: Use correct ref/unref methods
Those objects are GstObject subclasses

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3479>
2022-11-28 18:50:03 +00:00
Seungha Yang 470436d7e6 d3d11videosink: Add present signal
The "present" signal will be emitted just before the
IDXGISwapChain::Present() call. The client can perform additional
GPU operation with given GstD3D11Device object and
ID3D11RenderTargetView handle. Or, the client can read back
the scene to be displayed on window using the signal.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2923>
2022-08-24 17:44:49 +00:00
Seungha Yang b09ca8635f d3d11: Use scoped device lock
Make code simpler and more deadlock-free

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2728>
2022-07-09 03:36:17 +09:00
Thibault Saunier 019971a3c7 Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
Renamed from sys/d3d11/gstd3d11window_corewindow.cpp (Browse further)