There's no guarantee it will *actually* be the URI which refered to what we are
downloading. It could be a stream URI or anything else.
Instead of putting something wrong, put no (specific) referer as a better choice
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3972>
gst_adaptive_demux2_stream_finish_download() will already schedule another
fragment download if it can so don't fall through to the retry code that will
also try and schedule a download (triggering an assert).
Fix the logic in general to retry advancing into the live seek range once.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3883>
When playing at the live edge of a live playlist, and a download fails, we don't
expect there to be a next fragment. That case is handled lower down anyway, so
don't retry infinitely on spurious http errors at the live edge.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3883>
Unlike the legacy elements, GstAdaptiveDemuxStream is a GObject now,
so a bunch of things that were actually stream methods on the
parent demux object can directly become stream methods now.
Move the stream class out to a header of its own.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3314>
The cancelled flag was only set in the stream finalize()
method, after all activity on the stream has stopped anyway.
Replace uses of cancelled with checks on the stream state.
Remove the replaced flag, which was checked but never set
to TRUE anywhere any more.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3314>
Previously the minimum buffering threshold was hardcoded to a specific
value (10s). This is suboptimal this an actual value will depend on the actual
stream being played.
This commit sets the low watermark threshold in time to 0, which is an automatic
mode. Subclasses can provide a stream `recommended_buffering_threshold` when
update_stream_info() is called.
Currently implemented for HLS, where we recommended 1.5 average segment
duration. This will result in buffering being at 100% when the 2nd segment has
been downloaded (minus a bit already being consumed downstream)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3240>
Change the way streams are woken up to download more data.
Instead of checking the level on tracks that are being
output as data is dequeued, calculate a 'wakeup time'
at which it should download more data, and wake up
the stream when the global output position crosses
that threshold.
For efficiency, compute the earliest wakeup time
for all streams and store it on the period, so the
output loop can quickly check only a single value
to decide if something needs waking up.
Does the same buffering as the previous method,
but ensures that as we approach the end of
one period, the next period continues incrementally
downloading data so that it is fully buffered when
the period starts.
Fixes issues with multi-period VOD content where
download of the second period resumes only after
the first period is completely drained.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3055>
When playing live, it's possible that one stream reaches
the end of the available playback window and goes to sleep
waiting for a manifest update, and the manifest update
introduces a new period. In that case, the sleeping
stream needs to wake up and go 'properly' EOS before we
can advance the input to the new period.
Accordingly, make sure that a stream's last_ret value
is not marked as EOS if it's just sleeping waiting for a live
manifest update.
Also fix the output loop to go back and re-check if it's
time to switch to the next period after dequeuing and
discarding an EOS event.
https://livesim.dashif.org/livesim/periods_20/testpic_2s/Manifest.mpd
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2895>
Media playlist updates and fragment downloads happen in an interleaved
fashion. When a media playlist update fails *while* a segment is being
downloaded, this means we lost synchronization.
Properly propagate and handle this
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2839>
We are already in the main scheduler thread, therefore we can do the "seek back
to live" directly. This also avoids other pending actions to take place.
Also handle the loss of sync when doing manifest updates.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2839>
Before sending EOS, update the period's has_next_period
flag and/or create the next period. This closes a race
where the output loop might receive the EOS event
and either push it downstream (causing premature EOS),
or receive it and try and switch to the next period
before that period is completely set up.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2838>
The stream start and current position would be properly set when seeking or
activating a stream after playback started. But it would never be properly
initialized.
Set it to NONE initially to indicate to subclasses that no position has been
tracked yet. This will allow them to detect initial stream usage.
Futhermore, once the initial streams setup is done, make sure that it is set to
a valid initial value:
* The minimum stream time in live
* Or else the period start
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2679>
GLib guarantees libintl is always present, using proxy-libintl as
last resort. There is no need to mock gettex API any more.
This fix static build on Windows because G_INTL_STATIC_COMPILATION must
be defined before including libintl.h, and glib does it for us as part
as including glib.h.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2028>
This provides new HLS, DASH and MSS adaptive demuxer elements as a single plugin.
These elements offer many improvements over the legacy elements. They will only
work within a streams-aware context (`urisourcebin`, `uridecodebin3`,
`decodebin3`, `playbin3`, ...).
Stream selection and buffering is handled internally, this allows them to
directly manage the elementary streams and stream selection.
Authors:
* Edward Hervey <edward@centricular.com>
* Jan Schmidt <jan@centricular.com>
* Piotrek Brzeziński <piotr@centricular.com>
* Tim-Philipp Müller <tim@centricular.com>
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2117>