In fact, the va decoder is just a internal helper class and its access
is under the control of all dec elements. So far, there is no parallel
operation on it now.
At the other side, some code scan tools report race condition issues.
For example, the "context" field is just protected with lock at _open()
but is not protected at _add_param_buffer().
So we just delete all its lock usage.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7547>
Be smarter when allocating sink and source memory pools to reduce the
memory footprint. Use gst_v4l2_decoder_get_render_delay() to know the
need number of buffers for downstream element.
Handle errors in case of memory allocation failures.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7544>
If the UVC gadget announces multiple formats in the descriptors the uvcsink
doesn't select the actual format but let's the UVC hosts select the format.
If the GStreamer pipeline is started before a UVC host selected the format,
upstream decides on a format until the UVC host has decided. In this case, the
current format needs to be set based on the caps from the caps event to be able
to detect if the format selection by the UVC host requires a format change on
the GStreamer pipeline.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7473>
The uvcsink may be put into the READY state to start listening for UVC requests.
Therefore, the UVC host may set a streaming format before the GStreamer pipeline
is started and the uvcsink received a caps event. In this case, prev_caps will
be NULL.
If the EVENT_CAPS has not been received, skip the check if the format needs to
be changed, since the sink will be started with the format selected by the UVC
host, anyway.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7473>
Adding a property to control the number of in-flight GPU commands
(default is unlimited). Note that actual maximum number is defined
in d3d12device's direct command queue object which is 32 now,
thus total number of scheduled GPU commands cannot exceed 32.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7444>
Sometimes under certain loads, VT can error out with kVTVideoEncoderMalfunctionErr or kVTVideoEncoderNotAvailableNowErr.
These have been reported to happen more often than usual if CopyProperty/SetProperty() is used close to the encode call.
Both can be worked around by restarting the encoding session.
These errors can be returned either directly from VTCompressionSessionEncodeFrame() or later in the encoding callback.
This patch handles both scenarios the same way - a session restart is be attempted on the next encode_frame() call.
If the error is returned immediately by the encode call, it's possible that some correct frames will still be given to
the output callback, but for simplicity (+ because I wasn't able to verify this scenario) let's just discard those.
In addition, this commit also simplifies the beach/drop logic in enqueue_buffer.
Related bug reports in other projects:
http://www.openradar.me/45889262https://github.com/aws/amazon-chime-sdk-ios/issues/170#issuecomment-741908622
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7173>
Since bins can set the context of their children elements, the set_context()
vmethod shouldn't call bus messages post methods, since it locks the parent
object, the bin, which might be already locked, leading to a deadlock.
Fixes: #3706
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7378>
Adding a new videosink element for Windows composition API based
applications. Unlike d3d12videosink, this element will create only
DXGI swapchain by using IDXGIFactory2::CreateSwapChainForComposition()
without actual window handle, so that video scene can be composed
via Windows native composition API, such as DirectComposition.
Note that this videosink does not support GstVideoOverlay interface
because of the design.
The swapchain created by this element can be used with
* DirectComposition's IDCompositionVisual in Win32 app
* WinRT and WinUI3's UI.Composition in Win32/UWP app
* UWP and WinUI3 XAML's SwapChainPanel
See also examples in this commit which show usage of the videosink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7287>
num_backward_references > 0 means we need to cache several frames
after the current frame. But the basetransform class does not
provide any _drain() kind function, so we do not have the chance
to push out our cached frames when EOS or set caps event comes.
Rather than losing the last several frames, we should just give up
the backward reference here.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7348>
The current code forgets to push the first several frames if the forward
reference > 0. They are just cached in history array and will never be
deinterlaced and pushed.
For the first several frames, even the forward reference frames are not
enough, we still need to deinterlace them as normal and push them after that.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7348>