This ensures smoother playback. It looks weird if we first do a big
jump, then play a couple of consecutive frames, just to again skip ahead
quite a bit because we ran late again.
Far enough here means more than 500ms or 4 times the average keyframe
download time. There is no need to jump ahead by one average keyframe
download time in this case.
This makes playback smooth if the network is fast enough.
When dealing with key-unit trick mode downloads, the goal is to
provide the best "Quality of Experience". This is achieved by:
1) maximizing the number of frames displayed per second
2) avoiding "stalling" as much as possible (i.e. not downloading and
decoding frames fast enough)
This implementation achives this by:
1) Knowing very precisely the current keyframe being download (i.e
more accurate than at the fragment level which might contain more
than one keyfram). This is the new "actual_position" variable
introduced by this commit
2) Knowing the position of downstream (provided by QoS and stored
in the adaptivedemuxstream qos_earliest_time variable)
3) Knowing how long it takes to request and fully download a keyframe
(the average_download_time variable)
Taking those 3 variables into account, whenever a keyframe has been
pushed downstream we calculate a "target time" (target_time variable)
which is the ideal next keyframe time to request so that:
1) It will be requested/downloaded/demuxed/decoded in time to be
displayed without being too late
2) It will not be too far ahead that it would cause too few frames
per second to be displayed.
How far ahead we will request is inversily proportional to how close
the actual position (actual_position) is from the downstream
position (qos_earliest_time). The more is buffered between the source
and the sink, the "closer" the target time will be, and therefore
the more frames per seconds will be displayed (up to the limit
of keyframes_per_second * absolute_rate).
If a manifest has non-zero presentation time offset
(i.e., earliest presentation time specified by sidx box is not zero),
the initial sidx position shouldn't be zero. Since we cannot define
exact sidx position until parsing sidx box, set the value to unknown.
https://bugzilla.gnome.org/show_bug.cgi?id=782693
This embeds the muxer inside the sink and accepts elementary streams
while the old HLS sink required the muxer outside. Apart from that the
interface is the same as before.
Currently only mpegtsmux is supported, but support for other muxers is
just a matter of adding a property.
The advantage of the new sink is that it reduces complexity a lot and
properly handles pre-encoded streams with appropriately spaced
keyframes.
https://bugzilla.gnome.org/show_bug.cgi?id=781496
This patch bumps the required meson to 0.40.1 as gstreamer core just
did, and cleanup some code to use a feature from 0.37 that allow
specifying version range when checking dependency.
https://bugzilla.gnome.org/show_bug.cgi?id=780654
A common subtitling use case is live-generated subtitles, in which each
new word is contained in its own span, and the spans are displayed
sequentially, with the effect that lines of displayed subtitles are
built up word-by-word.
This can, however, cause problems when the number of words in a block is
greater than the number of allowed GstMemorys in a GstBuffer.
Since in this use case each span will have the same styling as adjacent
spans, we can join adjacent spans (and other inline elements, such as
breaks) into a single element containing the concatenated text of each,
thus avoiding the limit of GstMemorys in a GstBuffer and also reducing
the amount of styling/layout metadata that is attached to each buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=781725
The parser stores the text from each inline element of a scene in its
own GstMemory, which is inserted in the GstBuffer containing the scene
data. However, GstBuffers can contain only a limited number of
GstMemorys. Therefore, don't add more than the maximum number of
GstMemorys to each buffer, and warn if this is attempted.
https://bugzilla.gnome.org/show_bug.cgi?id=781725
When parsing <br> elements, store an actual newline in the text field of
the created TtmlElement. They then don't need to be treated as a
separate case from anon-span elements when being processed.
https://bugzilla.gnome.org/show_bug.cgi?id=781725
Encapsulates in a function the code that warns of an illegally
positioned element, rather than repeating the same code multiple times.
Also frees a string allocated by ttml_get_element_type_string, which was
previously being leaked.
https://bugzilla.gnome.org/show_bug.cgi?id=781725
../subprojects/gst-plugins-bad/ext/smoothstreaming/gstmssdemux.c: In function ‘gst_mss_demux_requires_periodical_playlist_update’:
../subprojects/gst-plugins-bad/ext/smoothstreaming/gstmssdemux.c:729:16: error: unused variable ‘mssdemux’ [-Werror=unused-variable]
GstMssDemux *mssdemux = GST_MSS_DEMUX_CAST (demux);
^~~~~~~~
cc1: all warnings being treated as errors
Without this, for streams where the content is stored indefinitely and
can be seeked on, the duration would never increase when in paused or,
until we reached near the end of the currently advertised stream (where
the internal fragment parser would see descriptions of new fragments).
The TTML spec has an issue in which tab (U+0009) characters that are
first in a sequence of whitespace characters are not suppressed at the
start and end of line areas. This issue was reported in [1] and the
editor of the TTML specs confirmed that this was not the intention
behind the spec.
The editor has created an issue to fix this in both the TTML1 and TTML2
specs [2], giving a proposal of what the spec should say. This patch
updates ttmlparse to implement the intended behaviour as proposed, in
which tabs in the input are converted to spaces before processing.
[1] https://github.com/w3c/imsc/issues/224
[2] https://github.com/w3c/ttml1/issues/235https://bugzilla.gnome.org/show_bug.cgi?id=781539
If multiple styles/regions with the same ID are present in the input
(which is not allowed in TTML), use the last and give a warning.
Fixes CID #1405134.