qtdemux.c: In function ‘qtdemux_parse_tree’:
qtdemux.c:10139:16: error: ‘color_table_id’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
if (color_table_id != 0) {
^
qtdemux.c:10121:19: note: ‘color_table_id’ was declared here
guint16 color_table_id;
^~~~~~~~~~~~~~
The ProRes guidelines suggest an interleave of 0.5s is common, but
specifies that for ProRes at most 2MB (for SD) and 4MB (for HD) should
be used per chunk.
It might also make sense to use similar numbers in general.
https://bugzilla.gnome.org/show_bug.cgi?id=773217
Previously we were switching from one chunk to another on every single
buffer. This wastes some space in the headers and, depending on the
software, might depend in more reads (e.g. if the software is reading
multiple samples in one go if they're in the same chunk).
The ProRes guidelines suggest an interleave of 0.5s is common, but
specifies that for ProRes at most 2MB (for SD) and 4MB (for HD) should
be used per chunk. This will be handled in a follow-up commit.
https://bugzilla.gnome.org/show_bug.cgi?id=773217
It's required for ProRes to work with other software.
It is also in the MP4 standard, but inventing values here seems a bit
tricky for the general case and it does not really give any extra
information.
https://bugzilla.gnome.org/show_bug.cgi?id=769048
Use the number of milliframes per second for integral and drop-frame
framerates, as suggested by the QT file format specification and other
places. We already did that for integral framerates before, but not for
drop-frame framerates. This now keeps precision better.
For all other framerates, check if it's close to a well-known framerate
and use that instead.
https://bugzilla.gnome.org/show_bug.cgi?id=769041
We consider there's a sifnificant difference when it's larger than on second
or than half the duration of the last processed fragment in case the latter is
larger.
https://bugzilla.gnome.org/show_bug.cgi?id=754230
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
And don't just reset everything. This makes sure that we can continue to
handle data in the following scenario:
moov: discont
moof: discont
mdat: continuous
Previously this would fail because the offset would be the accumulated offset
from moov and moof at the mdat position, while the buffer offset might be
something completely different.
As seen in the parent switch for object_type_id, the 4 possible values are
0x40, 0x66, 0x67 and 0x68. Fixing the nested switch to match these values.
Looks like it was a typo making them decimal instead of hexadecimal.
CID 1363328
Without, raw AAC can't be handled and we have some information available in
the decoder that most likely allows us to decode the stream in one way or
another. This is the same code already used by matroskademux for the same
reasons, and ffmpeg/vlc play such files just fine too by guesswork.
This is to handle cases where upstream handles the fragmented streaming in TIME
segments and sends us data with gaps within fragments. This would happen when dealing
with trick-modes.
When upstream (push-based, TIME SEGMENT) wishes to send discontinuous samples,
it must obey the following rules:
* The buffer containing the [moof] must have a valid GST_BUFFER_OFFSET
* The buffers containing the first sample after a gap:
* MUST start at the beginning of a sample,
* MUST have the DISCONT flag set,
* MUST have a valid GST_BUFFER_OFFSET relative to the beginning of the fragment.
https://bugzilla.gnome.org/show_bug.cgi?id=767354
No variables were added/removed. This was just a good excuse to:
* Comment what most variables are used for (and when)
* Order them in such a way as to show first the common variables used
in all cases, followed by those only used in push-mode
We shouldn't go through segment activation as we will only have a limited
understanding of how the whole stream timeline looks like from the moof. We
only know about the current fragment, while upstream knows about the whole
stream.
This fixes seeking in DASH streams, both for seeks after the current moof and
for seeks into the current moof. The former would fail because the moof ends
and we can't activate any segment, the latter would cause a segment that stops
at the moof end, and no further fragments would be played because we end up
being EOS.
https://bugzilla.gnome.org/show_bug.cgi?id=767071
segment_duration and media_time should be parsed based on version
of elst box. Specification defines that an elst box with version 1
has uint64 and int64 values for segment_duration and media_time,
respectively.
https://bugzilla.gnome.org/show_bug.cgi?id=766301
Properly handle edts segments for push-based operation seeking.
We only support edts that a single segment that has media at the end,
being preceeded by any number of gap segments.
This also allows the qt segment rate to be respected after seeks
https://bugzilla.gnome.org/show_bug.cgi?id=765669