Rework bulge mapping function to give more predictable results.
Now the bulge is done dividing by a scale factor that smoothsteps from
"zoom" at the center to 1.0 at "radius".
https://bugzilla.gnome.org/show_bug.cgi?id=625908
This could happen because for example /usr/lib is linked
to /usr/lib64 and both are loaded. The frei0r specification
says that the plugin init function must only be called once
and for some plugin weird things (including crashes) are
happening.
Fixes bug #623710.
Make the "radius" property of CircleGeometricTransform relative.
This is more coherent with the way [x,y]-center properties are handled
and allow to set a radius without knowing the video size.
Radius is defined with respect to the circle circumscribed about the
video rectangle so that a point in the center has radius 0.0 and one in
a vertex has radius 1.0.
Note that this is not a regression from the previous absolute way of
defining the radius as a user who knows the video size can easily
calculate the relative radius and set that.
https://bugzilla.gnome.org/show_bug.cgi?id=625959
This first checks what is required for ISO C99 support and sets the relevant
compiler parameters and if no C99 compiler is found, it checks for a
C89 compiler. This enables us to check for and use C89/C99 functions
that gcc hides from us without the correct compiler parameters.
Currently implemented switching from yuv to rgb, looking up rgb from the
table in the usual way, getting back to yuv. With luma lookup presets
(sepia, heat, xray) a color space conversion is saved directly looking
up rgb for a given Y and converting to yuv.
Probably this latter step can even be made faster precalculating a luma
to yuv table in an outer loop.
https://bugzilla.gnome.org/show_bug.cgi?id=625817
Implements a color lookup table filter with 4 presets:
- heat: fake heat camera effect
- sepia: sepia toning
- xray: invert + shade to blue
- xpro: cross process
https://bugzilla.gnome.org/show_bug.cgi?id=625817
Ports gleffects "fisheye" filter to geometrictransform.
Fake fisheye lens filter. Somewhat empiric implementation because I
didn't find any good algorithm that does it with nice results.
https://bugzilla.gnome.org/show_bug.cgi?id=625722
Ports gleffects "mirror" filter to geometrictransform.
Simple yet effective mirror effect, splits the image into halves and
reflect the first into the second.
https://bugzilla.gnome.org/show_bug.cgi?id=625722
Ports gleffects "square" filter to geometrictransform.
Maps a region around the center into a zoomed square and smoothly get
back to normal zoom. With faces it makes a funny "cube-face" effect.
https://bugzilla.gnome.org/show_bug.cgi?id=625722
Ports gleffects "stretch" filter to geometrictransform.
Shrinks the image around the center and gradually return to normal zoom
creating funny caricatures.
https://bugzilla.gnome.org/show_bug.cgi?id=625722