Some audio sink sub-classes (pulsesink) don't start their clock
when the ringbuffer starts, but always have to on EOS. When we
explicitly need to start the ringbuffer, make sure sub-classes will
do it by (ab)using the existing eos_rendering flag.
Add support for scaling of images with pstride == 1. This can be used
to scale individual planes later.
Rework some of the scaling code to take the pstride as a parameter.
CLAMP checks both if value is '< 0' and '> max'. Value will never be a negative
number since it is an unsigned integer. Removing that check and only checking if
it is bigger than max and setting it appropriately.
CID 1256559
CLAMP checks both if n_taps is '< 0' and '> max_taps'. n_taps will never be a
negative number because it is an unsigned integer. Removing that check and only
making sure it isn't set bigger than max.
CID 1256558
Add an option to disable chroma resampling.
Improve the matrix option values so that you can choose to use the input
or output matrix or disable conversion.
The gst_discoverer_info_get_missing_elements_installer_details()
documentation and annotation says that the return value should be freed
with g_strfreev(), but actually it's owned by the GstDiscovereInfo
object and should definitely not get freed by the caller as well.
https://bugzilla.gnome.org/show_bug.cgi?id=742006
Video buffer pool will update video alignment to respect stride alignment
requirement. But haven't updated it to video alignment in configure.
Which will cause user get wrong video alignment.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=741501
Otherwise calls to get the clock time might change its internal state
and the internal/external time for calibration get unbalanced leading to
a clock jump
https://bugzilla.gnome.org/show_bug.cgi?id=740834
This makes sure that the element is in the same state before start() is called
the very first time and every future call after the element was used already.
Also it ensure that we always have a clean state before start(), cleaned the
same way in every case.
The same was done already in the decoder, and we cleaned some state just above
manually that would also be taken care of by reset().
This makes sure that the element is in the same state before start() is called
the very first time and every future call after the element was used already.
The stop() vfunc might mess with some of our fields we have just
reset, which could cause memory leaks or invalid state taken over
to later.
Also the stop() vfunc, or anything called until it from another thread,
might want to be able to use the fields that were just resetted and
become confused because of that.
In the decoder we already had a workaround for things like this happening,
this workaround is not needed anymore.
The implementation of that vfunc might want to use the object lock for
something too. It's generally not a good idea to keep the object lock while
calling any function implemented elsewhere.
Also the ringbuffer can only be NULL at this point, remove a useless if block.
And in the sink actually hold the object lock while setting the ringbuffer on
the instance. Code accessing this is expected to use the object lock, so do it
here ourselves too.
Allows subclasses to do custom caps query replies.
Also exposes the standard caps query handler so subclasses can just
extend on top of it instead of reimplementing the caps query proxying.
Allows decoders to proxy downstream restrictions on caps.
Also implements accept-caps query to prevent regressions caused by the
new fields on the return of a caps query that would cause the accept-caps
to fail as it uses subset caps comparisons
Allows subclasses to do custom caps query replies.
Also exposes the standard caps query handler so subclasses can just
extend on top of it instead of reimplementing the caps query proxying.
https://bugzilla.gnome.org/show_bug.cgi?id=741263
With the new caps query results the caps returned might have extra fields
that are not required by the decoder (framerate for image decoders) and it
causes a regression making, for example, jpegdec reject caps that don't
have framerates.
The accept-caps implementation will do 2 checks:
1) Do subset check with the template caps, making sure all the required
fields that are present on the template are present on the received caps.
2) Do a intersection check with the result of a caps query, making sure
that downstream can accept the fields in the received caps.
https://bugzilla.gnome.org/show_bug.cgi?id=741263
Refactor the encoder's caps query proxying function to a common place
and use it in the videodecoder to proxy downstream restrictions.
The new function is private to the gstvideo lib.
https://bugzilla.gnome.org/show_bug.cgi?id=741263
Update the new buffer size after alignment in the pool configuration
before calling the parent set_config. This ensures that the parent knows
about the buffer size that we will allocate and makes the size check
work in the release_buffer method.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=741420
This reverts commit 406f32a946.
The problem was apparently that my video-orc.h was not updated and did not
include the prototype for that function. Only a "make clean" caused it to
be regenerated.
Avoid using a constant.
Avoid doing saturated adds, results are not supposed to overflow here.
Rework the C backup function a little in preparation for custom backup
functions in ORC.
See https://bugzilla.gnome.org/show_bug.cgi?id=741015
In some cases, the user might want the stream outputted by encodebin to
be in the exact same format during all the stream. We should let the
user specify when this is the case. This commit add some API in the
GstEncodingProfile to determine whether the format can be renegotiated
after the encoding started or not.
API:
gst_encoding_profile_set_allow_dynamic_output
gst_encoding_profile_get_allow_dynamic_output
https://bugzilla.gnome.org/show_bug.cgi?id=740214
It will cause the frame to be initialized with inconsistent values that then
later can cause crashes or any other kind of interesting and hard to debug
bugs.
In cases where we just call orc directly this is somewhat
superfluous, but let's do it anyway for consistency. In
other cases the compiler can hopefully use this to optimise
memory access a little.
when using variable taps and when we are limiting the number of taps,
recalculate the lanczos parameters to match the clamped value.
Set the max number of taps to 128
Make a small object to hold a pool of allocated temp lines.
Keep track of how many temp lines each conversion stage needs and use
this to allocate just enough temp lines from the temp lines object. from
the temp lines object.
When dealing with mixed interlaced, setup a scaler and chroma-resampler
for both interlaced and progressive frames and switch between them
depending on the interlace mode of the input frame.
Add an option to limit the number of taps to use in automatic mode. The
problem is that for lanczos, we might use more taps than what we can
handle with the current precision.
Rework the other options a little to make it nicer to set defaults.
Refactor GstVideoInfo init, make function to set default colorimetry.
Call fill_planes after we configure the GstVideoInfo with parameters
from the caps.
The size of the chroma planes for interlaced vertically subsampled
formats needs to be rounded up to 2, we have 2 fields with each
the same anount of chroma lines.
Keep only 1 structure with all matrix information.
Add structure to hold gamma information.
Add more options to control gamma, primaries and color matrix handling.
Add functions to compute transformations to and from XYZ and use this
to convert between primaries.
Merge gamma into the convert to and from RGB stage.
Fix border val.
Simplify the fastpath table, remove unused fields, add some more checks.
Prepare for doing full gamma corrected conversion and scaling by first
splitting the conversions from and to RGB into separate steps.
split scaling in downscaling and upscaling steps to be performed before
and after conversion respectively.
Fix clipping of images that are partially left of the video
surface, they would get clipped on the right side instead of
the left side, because the video unpack functions currently
ignore the x offset parameter. Work around that until that
is implemented.
https://bugzilla.gnome.org/show_bug.cgi?id=739281
In case of overlay being completely or partially outside
the video frame, the offset calculations are not right,
which resulted in the overlay not being displayed as
expected, or crashes due to invalid memory access.
When the overlay rectangle is completely outside,
we need not render the overlay at all.
For partial display of overlay rectangles, src_yoff
was not being calculated, hence it was always clipping
the bottom half of the overlay, By calculating the
src_yoff, now the overlay is clipped properly.
https://bugzilla.gnome.org/show_bug.cgi?id=739281
Make an ORC version of the 2x vertical upsampling code.
Improve unit tests, test chroma up and down sampling.
memset buffer in conversion to make valgrind happy.
Combine multiplies in 4x filters.
Rename conversion functions to make them nicer in orc.
Add ORC versions for various downsampling algorithms
Add unit test chroma resampler
We only need to do the horizontal subsampling on 1 line if we do it
after vertical subsampling and we also avoid doing vertical subsampling
on unused pixels.
Rework the converter, keep track of the conversion steps by chaining the
cache objects together. We can then walk the chain and decide the
optimal allocation pattern.
Remove the free function, we're not going to need this anytime soon.
Keep track of what output line we're constructing so that we can let the
allocator return a line directly into the target image when possible.
Directly read from the source pixels when possible.
We need to allocate the templine with the amount of pixels we are going
to handle, which we only know for the vertical resampler when we are
asked to resample.