This makes a pipeline below works:
little endian:
gst-launch-1.0 videotestsrc ! video/x-raw,format=P010_10LE ! glimagesink
big endian:
gst-launch-1.0 videotestsrc ! video/x-raw,format=P010_10BE ! glimagesink
When importing an egl image from dmabuf gst_gl_format_from_video_info
was used to work what the result GL format will be. Unfortunately that
will only work if the conventional format and the choosen DRM fourcc for
the format match up.
On etnaviv platforms there is no support for GL_EXT_texture_rg, so the
GL format chosen for YUY2 ends up being GST_GL_LUMINANCE_ALPHA. However
DRM does not do luminance + alpha as it's a legacy GL thing, so the
dmabuf import ends up using DRM_FORMAT_GR88.
To fix this, tie the DRM_FORMAT and the GL format together so they
always match up.
The colorspace conversion happens during the upload so the necessary hints
must be provided to ensure that the conversion works correctly.
At least the Mesa Intel driver will create a texture without error but
produces an incorrect result. Use eglQueryDmaBufModifiersEXT() to check if
non-external upload is supported for the given format.
Based on a patch from Carlos Rafael Giani <dv@pseudoterminal.org>.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
The colorspace conversion happens during the upload so the necessary hints
must be provided to ensure that the conversion works correctly.
At least the Mesa Intel driver will create a texture without error but
produces an incorrect result. Use eglQueryDmaBufModifiersEXT() to check if
non-external upload is supported for the given format.
Based on a patch from Carlos Rafael Giani <dv@pseudoterminal.org>.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
This patch adds code to gldownload to export the image as a
dmabuf if requested. The element now exposes memory:DMABuf as
a cap feature, and if it is selected, the element exports the
texture to an EGL image and then a dmabuf. It also implements a
fallback to system memory download in case the exportation failed.
https://bugzilla.gnome.org/show_bug.cgi?id=776927
Except for gst/gl/gstglfuncs.h
It is up to the client app to include these headers.
It is coherent with the fact that gstreamer-gl.pc does not
require any egl.pc/gles.pc. I.e. it is the responsability
of the app to search these headers within its build setup.
For example gstreamer-vaapi includes explicitly EGL/egl.h
and search for it in its configure.ac.
For example with this patch, if an app includes the headers
gst/gl/egl/gstglcontext_egl.h
gst/gl/egl/gstgldisplay_egl.h
gst/gl/egl/gstglmemoryegl.h
it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h.
Which is good because the app might want to use the gstgl api only
without the need to bother about gl headers.
Also added a test: cd tests/check && make libs/gstglheaders.check
https://bugzilla.gnome.org/show_bug.cgi?id=784779