Functions that process the rtcp buffer could decide to keep a ref
on the buffer for further processing. So make the metadata writable
only after they are done.
Include all possible stats of a source in the stats structure because we might
be interested in what happened in the past.
Document the stats property and the fields.
When the jitterbuffer contains -1 timestamps, make sure we still calculate the
buffer fill level by skipping the -1 buffers.
Try to be more resilient to weird input timestamps.
since we are using the clock for sync, we need to also provide a clock for good
measure. The reason is that even if downstream elements provide a clock, we
don't want to have that clock selected because it might not be running yet.
Using _foreach_remove on the hashtable, while releasing the lock protecting
that table inside the callback is not a good idea. The hashtable might
then change (a source removed or added) while signals like on_timeout
are being sent.
This solution makes a copy of the table, performs the _foreach without
actually removing any sources, but marks them for removal on a second
iteration with the real list, but this time not letting go of the lock.
Fixes#630452
Holding internal locks while potentially calling out is a source
of deadlocks, and in this case the application might subscribe to the
pad-added signal.
Fixes#630449
If the source has been inactive for some time, we assume that it has
simply changed its transport source address. Hence, there is no true
third-party collision - only a simulated one.
Fixes#630447
Add an ntp-sync property that will sync the received streams to the server
NTP time. This requires synchronized NTP times between the sender and receivers,
like with ntpd.
Based on patch from Thijs Vermeir.
Fixes#627796
When using RTP_JITTER_BUFFER_MODE_BUFFER, make sure that the ringbuffer doesn't
get stuck buffering forever when there isn't enough data left to fill the
buffer.
Set ->active to TRUE in _init so it can be set to FALSE after creating the
jitterbuffer and it won't be mistakenly reset to TRUE in the change_state
function.
This is needed to start the jitterbuffer as inactive when rtpbin is buffering.
This just replaces every "$ERROR_CFLAGS" usage with a usage of
"$WARNING_CFLAGS $ERROR_CFLAGS" to get the same functionality as
previously.
Actually using that separation will happen later.
Add a "favor-new" property that tells the session to favor new sources when
there is a SSRC conflict. This is useful for SIP calls and other such cases
where a remote loop is extremely unlikely.
Fixes#607615
Use the length of the payload for estimating the receiver bitrate so that it
matches the calculations done on the sender side. Together with the number of
packets one can scale the bitrate with the header overhead of the lower
transport.
Don't reuse the same variable we need for stats for the bitrate estimation
because we're updating it.
Refactor the bitrate estimation code so that both sender and receivers use the
same code path.
Remove some code where we pass ntpnstime around, we can do most things with the
running_time just fine.
Rename a variable in the ArrivalStats struct so that it's clear that this is the
current system time.
Don't calculate the NTP time based on the running_time of the pipeline but from
the systemclock. This allows us to generate more accurate NTP timestamps in case
the systemclock is synchronized with NTP or similar.
If we detect backward timestamps on the server, don't try to resync when we
don't have an input timestamp (such as when using RTSP over TCP) instead, do
nothing but assume the timestamp was ok, it will correct itself when time goes
forwards.
There is no need to set the latency in the jittebuffer in _init, we will set
that later when going to PAUSED.
Set the jitterbuffer active and not buffering when starting.
When deactivating jitterbuffers when the buffering starts, keep the current
percent of the jitterbuffer and also set the jitterbuffer in the buffering state
so that we know when it's filled again.
Add property to get the buffering percentage of the jitterbuffer.
When we are in buffer mode, adjust the buffering low/high thresholds based on
the total configured latency. If we don't and there is a huge queue or element
with a big latency downstream we might drain the complete queue immediately and
start buffering again.
Return the next timestamp in the jitterbuffer.
Use the min-timestamp of the jitterbuffers to calculate an offset so that the
next timestamp is pushed with a timestamp equal to running_time.
Start producing timestamps from 0 in the buffering case too.