Commit graph

7 commits

Author SHA1 Message Date
Niels De Graef
11a2df46b3 nvenc/nvdec: Add NVIDIA SDK headers to noinst_HEADERS
The tarballs that were being spun for 1.16 don't contain these headers
due to this small oversight, so let's add them.
2019-05-02 22:31:00 +00:00
Nirbheek Chauhan
7ffcab3478 build: Don't forget to add windows files to EXTRA_DIST 2019-01-18 13:13:09 +05:30
Seungha Yang
6bf5ba993d nvenc: Add meson build with Windows support
Note that, since Nvidia does not provide nvEncodeAPI.lib file,
find_library() couldn't be used for build on Windows.
This patch changes to load nvEncodeAPI(64).dll or libnvidia-encode.so
in runtime
2018-11-25 23:31:37 +00:00
Seungha Yang
3f318ecb96 nvh265enc: Add Nvidia GPU based HEVC encoder
https://bugzilla.gnome.org/show_bug.cgi?id=795037
2018-04-25 01:59:30 +10:00
Tim-Philipp Müller
06e4403fdb gl: update plugins to use GstGL from -base 2017-12-19 12:02:31 +00:00
Nicolas Dufresne
4261692187 Remove plugin specific static build option
Static and dynamic plugins now have the same interface. The standard
--enable-static/--enable-shared toggle are sufficient.
2017-05-16 14:05:52 -04:00
Matthew Waters
b1d13e10af Add Nvidia based hardware encoder element
Currently only h264 is supported

https://bugzilla.gnome.org/show_bug.cgi?id=753405
2015-09-29 15:32:17 +10:00