Original commit message from CVS:
- The clock_wait now returns the difference between requested time and
unlock time.
- Misc defines like GST_SECOND in gstclock.h
- remove pre/post in gstelement.c until fixed.
- added release_locks to gstelement so that the element can unlock itself
- added some more predefined events.
- added folowing functions to gstpad:
- convert function: get the relation between formats on this pad
- query function: get stats about the pad (position/total/latency)
- internal connect function: find out how this pad connects to other
pad internally to the element.
- generic pad_dispatcher.
- removed the last bits of pullregion
- use release_locks on the queue.
- added some events to queue
- make gstthread use the new release_locks function
- make the scheduler use the new clock_wait functions
- added events to fakesink
- added query functions to filesrc
- swap type and offset in the bytestream seek API to match fseek
- added some event handling in bytestream.
Original commit message from CVS:
- Elements can now send events to their parent.
- remove the g_signals from the core for parent<->child communication
- the application can easily get element info by listening for an event
signal from the toplevel bin.
- added gst_element_info()/_error().
- fakesrc and fakesink use the info event instead of g_print.
- GST_TYPE_* causes segfaults with elect fence, rever to G_TYPE_POINTER
until we know what's wrong.
- various leaks fixed wrt element destroy.
- The object that created the event is now stored as GST_EVENT_SRC
Original commit message from CVS:
- added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu>
- some fixes to int2float
- aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at
making automake 1.5 happy (gst now requires automake1.5). It's still not
perfect but it builds.
- Made the schedulers plugable. The default scheduler now lives inside a
plugin.
- Added a new mpeg1/2 parser/demuxer.
- Fixed some compiler warnings in the core libs.
- substantial work to GstThread (hopefully less race conditions). simplified
the code in GstThread a bit. A state change can now also happen in the
thread context.
- reworked the state semantics of a bin. it'll now automatically get the
highest state of its children.
- the autoplugger now nests the threads so that a state change failure of
one thread doesn't make its upstream thread lock.
- GstQueue refuses to go to PLAYING if the sinkpad is not connected. This
way the queue will not wedge in the _get lock.
- GstQueue unlocks its mutexes when going to PAUSED.
- make sure that when all elements in a bin/thread go to PAUSED, the bin
is set to PAUSED too.
- make a parent bin wait for its children to PAUSE before ending the
iteration with FALSE (EOS)
- Some changes to GstPlay to deal with EOS.
- aplied the latest patch from Zeenix to gstrtp.
end result: GstPlay doesn't crash on EOS and the pipeline is now shut down
properly.