Commit graph

21 commits

Author SHA1 Message Date
Matthew Waters
18ac98c58b gl: GST_GL_TYPE -> GST_TYPE_GL
Some deprecated symbols are kept for backwards compatibility
2017-12-09 19:32:23 +00:00
Tim-Philipp Müller
2c3a31c483 gl: wayland: improve debug message when connecting to display
And another copy'n'paste-o.

https://bugzilla.gnome.org/show_bug.cgi?id=768929
2017-12-09 19:32:21 +00:00
Matthew Waters
06de6998e5 gl: be consistent in gobject boilerpate
GST_GL_IS_* vs GST_IS_GL_*

git grep -l 'GST_GL_IS_' | xargs sed -i 's/GST_GL_IS_/GST_IS_GL_/g'
2017-12-09 19:32:09 +00:00
Matthew Waters
6ccaafc0f3 glwindow: pass display to implementation's _new()
So they have to opportunity to fail if they cannot handle the
display connection.

https://bugzilla.gnome.org/show_bug.cgi?id=752743
2017-12-09 19:32:07 +00:00
Matthew Waters
bb1de83ff2 gl/window: use the default main loop implementation for all backends
fixes glimagsink being unable to display.

https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Matthew Waters
33d8bbaea4 gl/wayland: implement setting the render rectangle
Places our subsurface at the rectangle provided position
2017-12-09 19:32:03 +00:00
Matthew Waters
54199ea203 gl/wayland: implement basic video overlay support via subsurfaces
Currently does not position the subsurface relative to the parent surface at all
2017-12-09 19:32:03 +00:00
Matthew Waters
00cff1f9e4 gl/wayland: run each window on a separate queue
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>

https://bugzilla.gnome.org/show_bug.cgi?id=709747
2017-12-09 19:32:03 +00:00
Matthew Waters
e32c4a62c2 gl/wayland: implement resizing the window using the right mouse button 2017-12-09 19:31:50 +00:00
Julien Isorce
b30d15d4b8 gl: keep only one occurence of '#include <EGL/egl.h>'
To simply maintainance if we need to put specific includes around it.
2017-12-09 19:31:34 +00:00
Matthew Waters
b8b9fced19 [796/906] move egl into its own directory 2017-12-09 19:31:31 +00:00
Matthew Waters
9cbb652b66 [794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2017-12-09 19:31:30 +00:00
Sebastian Dröge
f7998a2e98 [733/906] gl: Major header and include cleanup 2017-12-09 19:31:29 +00:00
Sebastian Dröge
92c66f55bc [727/906] egl: Refactor EGL logic into a helper object 2017-12-09 19:31:29 +00:00
Matthew Waters
380f918802 [711/906] wayland: support choosing Desktop GL as the api 2017-12-09 19:31:28 +00:00
Matthew Waters
7d4d1f50d4 [669/906] window: seperate object creation and context creation 2017-12-09 19:31:27 +00:00
Matthew Waters
c3526080aa [629/906] window: add GError for error handling of context creation 2017-12-09 19:31:26 +00:00
Matthew Waters
ee992ec531 [623/906] move GL includes into a single file 2017-12-09 19:31:26 +00:00
Matthew Waters
0be301af24 [621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window 2017-12-09 19:31:26 +00:00
Matthew Waters
e1ec48b6cf [620/906] wayland_egl: attempt at resizing the video 2017-12-09 19:31:26 +00:00
Matthew Waters
ccabf4545a [618/906] add wayland-egl window backend 2017-12-09 19:31:26 +00:00