Original commit message from CVS:
Made the SWAP and PREPARE_3D_LINE macros work with gints rather than
using typeof(), since typeof() is a gcc-extension and does not work
with other compilers. This is okay since every place these macros
are used, gints are passed in. I renamed SWAP to SWAP_INT to reflect
that it is not so generic.
Original commit message from CVS:
Corrected the configure.ac so it actually works. Updated some c files
so that they build on Solaris. This mostly involved supporting ISO
style variable-argument macros.
Original commit message from CVS:
Updated autogen.sh/configure.ac and various Makefiles to make the
configure script set up all gcc specific compiler arguments, rather
than hardcoding them in the Makefile.am files
Original commit message from CVS:
Some final fixes for the v4lsrc elements.
* remove software sync thread (use GST_ELEMENT_THREAD_SUGGESTED instead)
* make all src elements threadsafe
* fix num_buffer argument setting in v4l2src (VIDIOC_S_PARM)
* re-add bufsize (RO) for v4lmjpegsrc
* fix the A/V sync calculation in all elements (spvf=GST_SECOND/fps, not GST_SECOND*fps)
* probably some more crap....
With all this, it actually works quite well. The TODO files describes the
next steps in order to make a full-featured video recorder based on these
elements and GStreamer (bottom). Making a simple recorder should be fairly
easy now, btw.
Original commit message from CVS:
This implements filtered-caps negotiation for all the v4l*src elements, and removes the accompanying properties since they're no longer needed
Original commit message from CVS:
Make vis_video_thread play when connected afterwards
This generates some segfaults in gst_thread but we need to fix that
Original commit message from CVS:
Adds divx/xvid encoders.
* divx encoder is based on divx4linux (commercial, closed-source)
* xvid encoder is based on xvidcore (http://www.xvid.org/, GPL - Christian? ;) )
Both use a GstCaps that doesn't conform with what we currently use, I might fix that later on or so. For now, it doesn't matter, it's just a test. We're also missing corresponding decoders (ffmpeg can decoded this too, but that's not the point), these might come later too.
Original commit message from CVS:
Made a theorical libgstplay which refs/unrefs elements before putting them in AsyncQueue.
Added a "pipeline_error" signal which will later allow the player and apps to detect that pipeline was unable to play and why...
This version is NOT STABLE AT ALL. it will need fixes in core but i commit it as is so that we fix those problems
Original commit message from CVS:
Added initial version of audioconvert, a generic converter of integer audio/raw formats.
It currently supports conversion of
- channels (mono/stereo only, until someone tells me how to mix other channels)
- endianness (little/bi endian)
- signedness
- width (8, 1, 24 and 32 bits)
- depth (1 - width bits)
missing:
- enough testing (I intend to write a testsuite for this, but that's pending)
- samplerate conversion
- other goodies like format conversion etc
Expect bugs when using it.
problems this should solve:
- encoding wav files on big endian machines
- goom working with mono audio files in gst-player
- Iain's soundcard (that one is a problem in itself)
- complaints about missing conversion
- too many age old, nearly unmaintained plugins (stereo2mono etc.)
Have fun.
Original commit message from CVS:
make Company happy : Changed visualisation pipeline structure.. audio sink is directly connected to tee so no queue between volume and audio sink...
Original commit message from CVS:
fixes to mp3 typefinding:
- removed workaround that detected files with valid ID3v2 tag as mp3 (not needed anymore)
Invalid files didn't occur because of broken length in the tag but because of padding
in the beginning of the audio data most of the time.
- fixed various assorted stuff in the old typefind function (like not adjusting buffer
size after skipping)
- added 2nd typefind function to detect mp3 streams (fixes#94113)
Original commit message from CVS:
Port some changes from 0.6.0/0.6.1 back to HEAD (.pc files moved to pkg-config/, .m4 file moved from plugins to core)