The basic idea is this:
1. For *larger* rtx-rtt, weigh a new measurement as before
2. For *smaller* rtx-rtt, be a bit more conservative and weigh a bit less
3. For very large measurements, consider them "outliers"
and count them a lot less
The idea being that reducing the rtx-rtt is much more harmful then
increasing it, since we don't want to be underestimating the rtt of the
network, and when using this number to estimate the latency you need for
you jitterbuffer, you would rather want it to be a bit larger then a bit
smaller, potentially losing rtx-packets. The "outlier-detector" is there
to prevent a single skewed measurement to affect the outcome too much.
On wireless networks, these are surprisingly common.
https://bugzilla.gnome.org/show_bug.cgi?id=769768
Assuming equidistant packet spacing when that's not true leads to more
loss than necessary in the case of reordering and jitter. Typically this
is true for video where one frame often consists of multiple packets
with the same rtp timestamp. In this case it's better to assume that the
missing packets have the same timestamp as the last received packet, so
that the scheduled lost timer does not time out too early causing the
packets to be considered lost even though they may arrive in time.
https://bugzilla.gnome.org/show_bug.cgi?id=769768
There is no need to schedule another EXPECTED timer if we're already
past the retry period. Under normal operation this won't happen, but if
there are more timers than the jitterbuffer is able to process in
real-time, scheduling more timers will just make the situation worse.
Instead, consider this packet as lost and move on. This scenario can
occur with high loss rate, low rtt and high configured latency.
https://bugzilla.gnome.org/show_bug.cgi?id=769768
This patch fixes an issue with the estimated gap duration when there is
a gap immediately after a lost timer has been processed. Previously
there was a discrepancy beteen the gap in seqnum and gap in dts which
would cause wrong calculated duration. The issue would only be seen with
retranmission enabled since when it's disabled lost timers are only
created when a packet is received and the actual gap length and last dts
is known.
https://bugzilla.gnome.org/show_bug.cgi?id=769768
Stats should also be collected for unsuccessful packets.
rtx-rtt is very important for determining the necessary configured
latency on the jitterbuffer. It's especially important to be able to
increase the latency when retransmitted packets arrive too late and are
considered lost. This patch includes these late packets in the
calculation of the various rtx stats, making them more correct and
useful.
Also in the case where the original packet arrives after a NACK is sent,
the received RTX packet should update the stats since it provides useful
information about RTT.
The RTT is only updated if and only if all requested retranmissions are
received. That way the RTT is guaranteed to make sense. If not we don't
know which request the packet is a response to and the RTT may be bogus.
A consequence of this patch is that RTT is not updated for a request
when one of the RTX packets for that seqnum is lost, but that since
measured RTT will be more accurate.
The implementation store the RTX information from the timed out timers
and use this when the retransmitted packet arrives. For performance
these timers are stored separately from the "normal" timers in order to
not impact performance (see attached performance test).
https://bugzilla.gnome.org/show_bug.cgi?id=769768
When disabled we can save some iterations over timers.
There is probably an argument for rtx-delay-reorder to exist, but
for normal operations, handling jitter (reordering) is something a
jitterbuffer should do, and this variable feels like functionality that
is not "in-sync" with what the jitterbuffer is trying to achieve.
Example: You have 50ms jitter on your network, and are receiving
audio packets with 10ms durations. An audio packet should not be
considered late until its rtx-timeout has expired (and hence a rtx-event
is sent), but with rtx-delay-reorder, events will be sent pretty much
all the time due to the jitter on the network.
Point being: The jitterbuffer should adapt its size to the measured network
jitter, and then rtx-delay-reorder needs to adapt as well, or simply
get out of the way and let the other (better) rtx-mechanisms do their job.
Also change find_timer to only use seqnum as an argument, since there
will only ever be one timer per seqnum at any given time. In the
one case where the type matters, the caller simply checks the type.
https://bugzilla.gnome.org/show_bug.cgi?id=769768
And actually calculate the field duration instead of a frame duration so
that we can properly timestamp output frames in fields=all mode.
This is probably still broken for reverse playback in telecine mode.
This may cause a few packets to be processed by the parser, but it's
better than never pushing out buffers from a slightly broken stream
where no marker bits are set.
To be able to cap the number of allowed streams for one session.
This is useful for preventing DoS attacks, where a sender can change
SSRC for every buffer, effectively bringing rtpbin to a halt.
https://bugzilla.gnome.org/show_bug.cgi?id=770292
Under certain conditions gst_rtp_buffer_get_payload() returns a copy of
the payload. In this case the payload modifications will not affect the
rtp buffer. So instead of modifying the payload buffer directly we
should modify the buffer that actually gets pushed on the adapter.
It implements now this interface with its video-direction
property. Values are changed to GstVideoOrientationMethod but they have
the same value than the originals.
https://bugzilla.gnome.org/show_bug.cgi?id=768687
On 32-bit x86: gstsplitmuxsink.c:966:31: warning: format ‘%u’ expects
argument of type ‘unsigned int’, but argument 9 has type
‘guint64 {aka long long unsigned int}’
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
Some servers add properties like charset, e.g.
application/sdp; charset=utf8
Ideally we should also parse the charset and do conversion of all messages,
but that's for a later time.
This reverts commit fa008f271a.
async-handling in GstBin causes the pipeline to spin at 100%
CPU as the top-level pipeline tries to change that state
to PLAYING constantly. This is a workaround for a core
problem, essentially, but an improvement in this case for now.
After dropping the splitmux lock, re-check the state,
don't just fall through and sleep unconditionally,
as we may have already missed the wakeup.
https://bugzilla.gnome.org/show_bug.cgi?id=769514
The current 'l' pointer will be NULL when the loop
is interrupted with a 'break' statement. Need to have
it advance to the next list item before interrupting.
And don't just reset everything. This makes sure that we can continue to
handle data in the following scenario:
moov: discont
moof: discont
mdat: continuous
Previously this would fail because the offset would be the accumulated offset
from moov and moof at the mdat position, while the buffer offset might be
something completely different.
Use signed clock times for running time everywhere
so that we handle negative running times without
going haywire, similar to what queue and multiqueue
do these days.
Always intersect with the filter caps in the getcaps function
to make sure we return a subset of what was requested.
Other payloaders also have this problem and need fixing
in future commits.
When parsing NAL unit type in codec_data, check the 6bits of
NAL_unit_type only and do not require the array_completeness bit to be
0, since the default and mandatory value of array_completeness is 1 for
hvc1.
https://bugzilla.gnome.org/show_bug.cgi?id=768653
We should add all pads, no matter if they are linked or active or not at this
point. Skipping some that are not will cause different behaviour than with
other muxers.
This can only happen if a) upstream somehow gets around the CAPS event failing
or b) there never being any CAPS event.
The following code assumes that all pads have a codec-id.
https://bugzilla.gnome.org/show_bug.cgi?id=768509
Handle sprop-vps, sprop-sps and sprop-pps in caps instead of
sprop-parameter-sets.
rtph265pay works with byte-stream and hvc1 formats but not hev1 yet. It
handles profile-id, tier-flag and level-id in caps query.
https://bugzilla.gnome.org/show_bug.cgi?id=753760
The FLV header cannot be trusted to indicate video or
audio presence, as the comments already mention. Don't
delay pushing tags waiting for streams that might never
appear.
Tags are now pushed immediately after they change:
- After parsing an onMetaData script object
- After negotiating caps on a pad
https://bugzilla.gnome.org/show_bug.cgi?id=768440
As seen in the parent switch for object_type_id, the 4 possible values are
0x40, 0x66, 0x67 and 0x68. Fixing the nested switch to match these values.
Looks like it was a typo making them decimal instead of hexadecimal.
CID 1363328
Without, raw AAC can't be handled and we have some information available in
the decoder that most likely allows us to decode the stream in one way or
another. This is the same code already used by matroskademux for the same
reasons, and ffmpeg/vlc play such files just fine too by guesswork.
This is to handle cases where upstream handles the fragmented streaming in TIME
segments and sends us data with gaps within fragments. This would happen when dealing
with trick-modes.
When upstream (push-based, TIME SEGMENT) wishes to send discontinuous samples,
it must obey the following rules:
* The buffer containing the [moof] must have a valid GST_BUFFER_OFFSET
* The buffers containing the first sample after a gap:
* MUST start at the beginning of a sample,
* MUST have the DISCONT flag set,
* MUST have a valid GST_BUFFER_OFFSET relative to the beginning of the fragment.
https://bugzilla.gnome.org/show_bug.cgi?id=767354
If we consider the RTSP state, what can happen is that it is PLAYING but the
element already asynchronously tried to PAUSE and it just did not happen yet.
We would then override this setting to PAUSED (while the element actually is
in PAUSED) and set the RTSP state to PLAYING again. This would then cause us
to produce packets while the sinks are all PAUSED, piling up thousands of
packets in the rtpjitterbuffer and other elements and finally failing.