Commit graph

4 commits

Author SHA1 Message Date
Seungha Yang
68a47eb316 d3d11compositor: Add support for resolution change
Not only for position update (e.g., xpos, ypos),
we need to configure shader again per resolution change of each
input stream.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1912>
2020-12-28 16:05:20 +00:00
Seungha Yang
59a1897c39 d3d11: Privatize d3d11memory implementation
Hide most of symbols of GstD3D11Memory object.
GstD3D11Memory is one of primary resource for imcoming d3d11 library
and it's expected to be a extensible feature.
Hiding implementation detail would be helpful for later use case.

Summary of this commit:
* Now all native Direct3D11 resources are private of GstD3D11Memory.
  To access native resources, getter methods need to be used
  or generic map (e.g., gst_memory_map) API should be called
  apart from some exceptional case such as d3d11decoder case.
* Various helper methods are added for GstBuffer related operations
  and in order to remove duplicated code.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1892>
2020-12-21 01:02:37 +09:00
Seungha Yang
f1e3e5276a d3d11: Add a helper method for d3d11buffferpool setup
Remove duplicated code for d3d11buffferpool setup.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1892>
2020-12-21 01:02:37 +09:00
Seungha Yang
6e30cbb3fc d3d11: Introduce d3d11compositor element
Add new video composition element which is equivalent to compositor
and glvideomixer elements. When d3d11 decoder elements are used,
d3d11compositor can do efficient graphics memory handling
(zero copying or at least copying memory on GPU memory space).

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1323>
2020-10-16 17:02:15 +00:00