Matthew Waters
|
1a04002052
|
[681/906] win32: fix gl api calls on 32-bit
win has the bright idea of having 5 different calling conventions.
we should probably use the right one so we don't crash from stack
corruption.
|
2017-12-09 19:31:27 +00:00 |
|
Matthew Waters
|
267bf848de
|
[671/906] win32: #include GL/glext.h on windows
also add some GL default variables if some GL types are not defined
|
2017-12-09 19:31:27 +00:00 |
|
Matthew Waters
|
6bee9b9c93
|
[647/906] remove dependecy on glew
|
2017-12-09 19:31:27 +00:00 |
|
Matthew Waters
|
e983f02e87
|
[642/906] add gstglconfig.h for apps to find out what our capabilites are
ie libgstgl can be compiled with any combination of opengl/gles2
|
2017-12-09 19:31:26 +00:00 |
|
Matthew Waters
|
1ec4ffc824
|
[630/906] display: add gl api checking
i.e. check for cases where the window wants a different API than
what the library was compiled with
|
2017-12-09 19:31:26 +00:00 |
|
Matthew Waters
|
c3526080aa
|
[629/906] window: add GError for error handling of context creation
|
2017-12-09 19:31:26 +00:00 |
|
Matthew Waters
|
fd06db00b0
|
[625/906] add vtable for opengl functions
The vtable provides the ability for one to compile (but not link)
against both OpenGL and GL|ES and starts the move away from GLEW
|
2017-12-09 19:31:26 +00:00 |
|
Matthew Waters
|
ee992ec531
|
[623/906] move GL includes into a single file
|
2017-12-09 19:31:26 +00:00 |
|
Matthew Waters
|
0be301af24
|
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
|
2017-12-09 19:31:26 +00:00 |
|