The AV1 support multi spatial layers within one TU with different
resolutions, and only the highest spatial layer need to be output.
For example, there are two spatial layer, base level is 800x600
and higher level is 1920x1080. We need to decode both because the
higher level needs base layer as reference, but we only need to output
1920x1080 frames here.
The current manner always renegotiates the caps once we detect the
current picture resolution changes, so we renegotiate again and
again between different layers. That's a big waste and has very
low performance. We now only do the renegotiation for the highest
output layer. For other non output layers, we just keep a internal
buffer pool which is big enough to handle the surface allocation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2382>
As SPEC says, when multi spatial layer exists, we should only output
one frame with the highest spatial id from each TU. We now store the
highest spatial layer information in the base class in order to let
the sub class handle different layers easily.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2382>
doesn't align on 20 millisecond frame size.
The AMR-WB codec imposes a fixed 20 millisecond frame size. In its current
form, the `voamrwbenc` plugin deals with this limitation by discarding any
audio at the end of the stream that falls short of 20 milliseconds. This patch
keeps the audio data, and appends silence to the end to preserve frame size
alignment.
The patch also adds tests to check for the updated behavior. I noticed that
tests weren't being built, so I changed the build to allow for building the
tests when the `tests` and `voamrwbenc` options are set.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3027>
- Update the docker image we use, starting using the standard one adding
`gtk4-doc` as required by rust plugins
- Update the plugins_doc_caches as required, some more plugins are built
with the new image
- Install ninja from pip as the version from F31 is too old
- Avoid buildings all GSreamer plugins when building the doc as it takes
time and resources for no good reason
- Stop linking to `GInstanceInitFunc` as it is not present in latest GLib
documentation, leading to warnings in hotdoc.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2954>
Handle d3d11 device context in set_context() method with
additional device compatibility check so that only NVIDIA GPU
associated d3d11 device can be configured in the element.
And clear old d3d11 device per set_info() for d3d11 device to be
updated as well.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3018>
... and fix d3d11 specific enum type name
GST_CUDA_HAS_D3D is a build time define which indicates whether
GstD3D11 library is available or not, but DirectX SDK headers
must be available on the build system already.
Expose Direct3D related symbols if the build target is Windows
(i.e., if G_OS_WIN32 is defined)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3018>
GLib made the unfortunate decision to prevent libgobject from ever being
unloaded, which means that now any library which registers a static type
can't ever be unloaded either (and any library that depends on those,
ad nauseam).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/778>
GstVA is not currently build by CI, because libva version is lower
than expected. So, the gstva library is not build, thus some symbols
aren't documented, breaking the documentation CI.
To move things forward, let's just remove temporarly the va plugins
from cache. While we decide on how to update the libva package in
the CI.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1025>
When picking an available payload type, we need to pick one that is
available across all media.
The previous code, when multiple media were present, looked at the first one,
noticed it had pt 96 as the media pt, then simply looked at the next media,
noticed it didn't, and decided 96 was available.
Instead, check if the pt is used by any of the media, if it is, decide
it is not available and go to the next pt. I'm fairly sure that was the
original intent.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2984>
This avoids getting in a bunch of corner cases. We'd have to insert
a "rejected" line from the start as a place-holder to get around this,
but the rest of the code just becomes more complicated, so just
disallow it for now.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2439>
If the buffer is not msdk_buffer, we can try to directly import the
attached memory (i.e. va mem and dmabuf mem) by applying the common
uitl function: import_to_msdk_function ().
Here add a flag "from_qdata" in GstMsdkSurface to handle the cropping case,
we should avoid updating the crop values when msdk_surface is from the
memory's qdata, because the crop info from this surface is the already
updated one.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2498>
When input buffer is of dmabuf memory but not a msdk buffer (i.e., the
allocator is not msdk_allocator), then we can try to get fd of this mem,
create the corresponding va surface and wrap it as mfx surface.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2498>