When downstream returns NOT_LINKED, we return the buffering level
as being 100%.
Since the queue is no longer being consumed/used downstream, we
want applications to essentially "ignore" this queue for buffering
purposes.
If other streams are still being used, those stream buffering levels
will be used. If none are used, upstream will post an error message
on the bus indicating no streams are used.
https://bugzilla.gnome.org/show_bug.cgi?id=785799
Without the former, event changes (e.g. setting a pad offset) does not
take effect for the current buffer but only for the next one. Without
the latter, non-blocking event probes would not see any updated events
yet.
This stores debug logs in memory per thread and uses up to a
configurable amount of bytes per thread for the logs. Inactive threads
are timed out after a configurable amount of time.
https://bugzilla.gnome.org/show_bug.cgi?id=785035
... and use the biggest interleave value among streaming threads.
This is to optimize multiqueue size adaptation on adaptive streaming
use case with "use-interleave" property.
https://bugzilla.gnome.org/show_bug.cgi?id=784448
Add back function guard that checks the refcount in a read-only
operation first, and bail out without modifying the passed-in
memory if it's clearly not a valid mini object. Otherwise we
probably cause more harm than good. We keep the second sanity
check based on the 'real refcount' at the time of the unref
around for now too.
https://bugzilla.gnome.org/show_bug.cgi?id=784383
buffer is not unreferened if preroll failed
:Detailed Notes:
- Problem : video freeze when switching from pause to 1/2-FF repeatedly
- RootCause : buffer leaks in basesink
- Solution : unref the buffer if prerolled failed
:Testing Preformed:
How to Test :
pause -> 1/2 FF -> resume -> pause -> 1/2 FF ...
https://bugzilla.gnome.org/show_bug.cgi?id=784932
Holding this lock on live source prevents the source from changing
the caps in ::create() without risking a deadlock. This has consequences
as the LIVE_LOCK was replacing the STREAM_LOCK in many situation. As a
side effect:
- We no longer need to unlock when doing play/pause as the LIVE_LOCK
isn't held. We then let the create() call finish, but will block if
the state have changed meanwhile. This has the benefit that
wait_preroll() calls in subclass is no longer needed.
- We no longer need to change the state to unlock, simplifying the
set_flushing() interface
- We need different handling for EOS depending if we are in push or pull
mode.
This patch also document the locking of each private class member and
the locking order.
https://bugzilla.gnome.org/show_bug.cgi?id=783301
gst_protection_filter_systems_by_available_decryptors() takes an array
of strings and returns a new array of strings filtered by the available
decryptors for them so the ones you get are the ones that you should be
able to decrypt.
https://bugzilla.gnome.org/show_bug.cgi?id=770107