Commit graph

9 commits

Author SHA1 Message Date
gb
b8aadb9e82 Fix TFP logic and simplify the FBO model. i.e. it's not necessary
to create another texture (and storage) for the TFP, simply a new texture name.
2010-04-02 11:27:23 +00:00
gb
9075c8d23d Shorter structs. 2010-04-01 13:55:19 +00:00
gb
702f844a7e Improve handling of GL contexts. 2010-03-31 15:25:19 +00:00
gb
502dec7c1c Add TFP and FBO helpers. 2010-03-30 12:59:15 +00:00
gb
1165419fd0 Add glXSwapBuffers() workaround for NVIDIA. 2010-03-29 13:40:27 +00:00
gb
9255310311 Fix texture rendering. 2010-03-29 12:51:38 +00:00
gb
10c454e801 Add initial VA/GLX texture abstraction though the API is not good enough yet. 2010-03-26 16:52:07 +00:00
gb
c9f62b7405 Add gst_vaapi_window_glx_make_current(). Handle X11 window size changes and reset the GL viewport. 2010-03-26 09:41:12 +00:00
gb
89a99d828c Add initial VA/GLX support. 2010-03-25 17:28:49 +00:00