In cases where we just call orc directly this is somewhat
superfluous, but let's do it anyway for consistency. In
other cases the compiler can hopefully use this to optimise
memory access a little.
when using variable taps and when we are limiting the number of taps,
recalculate the lanczos parameters to match the clamped value.
Set the max number of taps to 128
Make a small object to hold a pool of allocated temp lines.
Keep track of how many temp lines each conversion stage needs and use
this to allocate just enough temp lines from the temp lines object. from
the temp lines object.
When dealing with mixed interlaced, setup a scaler and chroma-resampler
for both interlaced and progressive frames and switch between them
depending on the interlace mode of the input frame.
Add an option to limit the number of taps to use in automatic mode. The
problem is that for lanczos, we might use more taps than what we can
handle with the current precision.
Rework the other options a little to make it nicer to set defaults.
Refactor GstVideoInfo init, make function to set default colorimetry.
Call fill_planes after we configure the GstVideoInfo with parameters
from the caps.
The size of the chroma planes for interlaced vertically subsampled
formats needs to be rounded up to 2, we have 2 fields with each
the same anount of chroma lines.
Keep only 1 structure with all matrix information.
Add structure to hold gamma information.
Add more options to control gamma, primaries and color matrix handling.
Add functions to compute transformations to and from XYZ and use this
to convert between primaries.
Merge gamma into the convert to and from RGB stage.
Fix border val.
Simplify the fastpath table, remove unused fields, add some more checks.
Prepare for doing full gamma corrected conversion and scaling by first
splitting the conversions from and to RGB into separate steps.
split scaling in downscaling and upscaling steps to be performed before
and after conversion respectively.
Fix clipping of images that are partially left of the video
surface, they would get clipped on the right side instead of
the left side, because the video unpack functions currently
ignore the x offset parameter. Work around that until that
is implemented.
https://bugzilla.gnome.org/show_bug.cgi?id=739281
In case of overlay being completely or partially outside
the video frame, the offset calculations are not right,
which resulted in the overlay not being displayed as
expected, or crashes due to invalid memory access.
When the overlay rectangle is completely outside,
we need not render the overlay at all.
For partial display of overlay rectangles, src_yoff
was not being calculated, hence it was always clipping
the bottom half of the overlay, By calculating the
src_yoff, now the overlay is clipped properly.
https://bugzilla.gnome.org/show_bug.cgi?id=739281