gstsrt.c: In function ‘gst_srt_client_connect_full’:
gstsrt.c:151:6: error: ‘sock’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
if (sock != SRT_INVALID_SOCK) {
https://bugzilla.gnome.org/show_bug.cgi?id=791302
1. Similar to 880f3d8, don't consider not getting an output buffer as
an error during flushing. I've seen the following sometimes when
encoding:
W GStreamer+amcvideoenc: java.lang.IllegalStateException
W GStreamer+amcvideoenc: at android.media.MediaCodec.getBuffer(Native Method)
W GStreamer+amcvideoenc: at android.media.MediaCodec.getOutputBuffer(MediaCodec.java:2886)
2. For amcvideodec/enc, call _find_nearest_frame (which grabs a fresh
reference on a GstVideoCodecFrame) after we have an output buffer,
so as to not leak the reference, in case getting an output buffer
fails.
Otherwise, if we get an error grabbing the output buffer, we leak
the reference to the frame. This can cause issues with a
v4l2bufferpool feeding the encoder not being able to clean itself
up properly due to buffers still being marked as in-use.
https://bugzilla.gnome.org/show_bug.cgi?id=791258
When compiling with clang, an enum conversion error is triggered
since GstVideoFrameFlags are not GstVideoFlags.
This patch sets GST_VIDEO_FRAME_FLAG_NONE to the added video meta.
https://bugzilla.gnome.org/show_bug.cgi?id=791251
As most Wayland compositors supports XWayland, X11 backend get
selected. This also realign better GStreamer decision to what
happens with GTK and other stack out there.
This patch adds code to gldownload to export the image as a
dmabuf if requested. The element now exposes memory:DMABuf as
a cap feature, and if it is selected, the element exports the
texture to an EGL image and then a dmabuf. It also implements a
fallback to system memory download in case the exportation failed.
https://bugzilla.gnome.org/show_bug.cgi?id=776927
This is to be used with gst_video_overlay_set_render_rectangle()
so the application can calculate a rectangle that fits inside
the display. The property changes are notify in a way that you
can watch either notify::display-width or notify::display-height
and both will be up-to-data when this is called back. Before the
element is started, the size will be 0x0.
https://bugzilla.gnome.org/show_bug.cgi?id=784599
Implement videooverlay interface in kmssink, divided into two cases:
when driver supports scale, then we do refresh in show_frame(); if
not, send a reconfigure event to upstream and re-negotiate, using the
new size.
https://bugzilla.gnome.org/show_bug.cgi?id=784599
Undefined symbols for architecture x86_64:
"_gst_gl_context_cocoa_get_type", referenced from:
__create_layer in libgstopengl_la-caopengllayersink.o
Might need some more in other headers, but first need to
clarify what exactly should be exported, there are some
inconsistencies (installed header files vs. funcs in docs).
Libraries in -bad are not covered by our API/ABI stability
guarantees, and to the best of our knowledge everyone using
this API has moved to the replacement APIs ages ago.
We change the video info base on the received buffer. We need to
rollback these changes whenever we want to copy into our internal
pool of buffers.
https://bugzilla.gnome.org/show_bug.cgi?id=790057
The SHM interface does not allow passing arbitrary strides and offsets,
for this reason, we simply disable this feature from the proposed pool.
This fixes video artifact seen when using the FFMPEG based video
decoder.
https://bugzilla.gnome.org/show_bug.cgi?id=790057
Reordering of packets is not very common in networks, and the delay
functions will always introduce reordering if delay > packet-spacing,
so by setting allow-reordering to FALSE you guarantee that the packets
are in order, while at the same time introducing delay/jitter to them.
By using the property "delay-distribution" the user can control how the
delay applied to delayed packets is distributed. This is either the
uniform distribution (as before) or the normal distribution.
"min-delay" and "max-delay" control both distributions. For the normal
distribution it defines the bounds of the 95% confidence interval.
The client-draw callback is running on the GL Thread, which will
be required to map the buffer. Map early, and pass the mapped
frame instead. On top of that, make sure to signal any pending
draw before trying to push EOS, as some pad locks might be taken.
This is the cost of using the same thread to control GStreamer and
to render GL.