https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
In some conditions we might process empty buffers, calling
gst_control_binding_get_value_array in that case will lead
to the assertion:
(lt-ges-launch-1.0:18859): GStreamer-CRITICAL **: gst_control_binding_get_value_array: assertion 'values' failed
A return value of FALSE here indicates that we don't have control-values. In
0.10 we were returning the default value of the property. Now we don't fill an
array with defaults in the ControlBinding, but leave it up to the element to
handle this case.
Remove the _ in front of the endianness prefix.
Remove the _3 postfix for the 24 bits formats.
Add a _32 postfix after the formats that occupy extra space beyond their
natural size.
The result is that the GST_AUDIO_NE() macro can simply append the endianness
after all formats and that we only specify a different sample width when it is
different from the natural size of the sample. This makes things more consistent
and follows the pulseaudio conventions instead of the alsa ones.
Rework the audio caps similar to the video caps. Remove
width/depth/endianness/signed fields and replace with a simple string
format and media type audio/x-raw.
Create a GstAudioInfo and some helper methods to parse caps.
Remove duplicate code from the ringbuffer and replace with audio info.
Use AudioInfo in the base audio filter class.
Port elements to new API.
Previously we checked mute_csource to determine wheter we need to premultiply
volumes and mute values. That fails as we unrefs mute_csource and set it to
NULL after. Use an extra flag instead.