The approach is quite simple and doesn't take all use cases into account,
it only implements support when we are using the internal timecode we
create ourself.
Also the way we compute the sought frame count is naive, but it works
for simple cases.
We might have some old timecodes that are in the future now and have to
drop those to make sure that our queue is correctly ordered and we don't
have multiple timecodes for the same running time.
Directly read them out of the decoder as soon as we passed audio and
then store them in a queue that we handle internally together with their
timestamps. This cleans up memory management and gives us proper control
over the queue instead of guessing how the queue inside the LTC decoder
actually works and when it overflows.
And also introduce 6 instead of 2 frames of latency compared to the LTC
audio input as that seems to be an upper bound for how much the LTC
library is lagging behind.
If one of the inputs is live, add a latency of 2 frames to the video
stream and wait on the clock for that much time to pass to allow for the
LTC audio to be ahead.
In case of live LTC, don't do any waiting but only ensure that we don't
overflow the LTC queue.
Also in non-live LTC audio mode, flush too old items from the LTC queue
if the video is actually ahead instead of potentially waiting forever.
This could've happened if there was a bigger gap in the video stream.
This allows selecting whether we continue updating our last known
upstream timecode whenever a new one arrives or instead only keep the
last known one and from there on count up.
This uses the last known upstream timecode (counted up per frame), or
otherwise zero if none was known.
The normal last-known timestamp uses the internal timecode as fallback
if no upstream timecode was ever known.
We reject caps with other framerates as it's impossible to generate
timecodes unless we actually know a constant framerate. Reflect this
also in the pad template caps.
There's no point in working with invalid LTC timestamps as all future
calculations will be wrong based on this, and invalid LTC timestamps can
sometimes be read via the audio input.
Based on a patch by
Georg Lippitsch <glippitsch@toolsonair.com>
Vivia Nikolaidou <vivia@toolsonair.com>
Using libltc from https://github.com/x42/libltc
We now have a single property to select the timecode source that should
be applied, and for each timecode source the timecode is updated at
every frame. Then based on a set mode, the timecode is added to the
frame if none exists already or all existing timecodes are removed and
the timecode is added.
In addition the real-time clock is considered a proper timecode source
now instead of only allowing to initialize once in the beginning with
it, and also instead of just taking the current time we now take the
current time at the clock time of the video frame.
Add support for parsing linear time code from
an audio source using libltc
https://github.com/x42/libltc
The user can now choose between 3 different and independently
running timecode sources. The old override-existing property
has been replaced by timecode-source.
https://bugzilla.gnome.org/show_bug.cgi?id=784295
timecodestamper will post an element message which contains the current
timecode it just stamped. If a timecode was already found and not
replaced, it will still post it in a message.
https://bugzilla.gnome.org/show_bug.cgi?id=777048