Use g_slist_prepend as we don't care about the order. Check for list == NULL
instead of iterating the list to see if it is empty. Move ctx allocation down
to prevent leak in case of failure.
Don't leak the pulsesink element by having the clock keep a ref to the sink.
Create the clock only once in the constructor and use the baseaudiosink clock
cleanup code.
Allows the application to modify the client name used to connect when
connecting to the PulseAudio daemon. Note however that updating the
property after the element reached the READY state will have no
effect until the next NULL->READY transition.
Fixes bug #627174.
Avoid to create a new PA context for each new client by using a hash
table containing the list of ring-buffers and the shared PA context
for each client. Doing this will improve application memory usage in
the cases where multiple pipelines involving multiple pulsesink
elements are used.
Fixes bug #624338.
If the application requests a state-change and pulsesink fails to open
the ring_buffer device the mainloop attribute of the sink should be
cleaned up to avoid future state-change (NULL->READY) failures.
The existing get_type() implementation is racy, and the
g_type_class_ref() workaround didn't actually work because
it was in the wrong function. Since class creation in GObject
is thread-safe these days (since 2.16), the class_ref workaround
is no longer needed and it is sufficient to ensure the _get_type()
function is thread-safe, which G_TYPE_DEFINE does.
https://bugzilla.gnome.org/show_bug.cgi?id=624338
when we are shutting down, we might still receive state updates from pulseaudio
but since we are unparented we should not do anything with the NULL parent
anymore.
Use the acquired field of the ringbuffer in get_time to know when we are in an
invalid state. We don't clear the rate flag when releasing the ringbuffer so
this values is not usable.
Avoids some error messages being posted because the pulseaudio connection is
down.
Generally decisions on the volume of the stream should be done inside of
PA, not inside of Gst. Only PA knows how volumes translate between
devices and s on.
This patch makes sure that all volumes set via the volume property are
only applied *once* to the underlying stream. After applying them the
client side will not store them anymore. This should make sure that
really only user-triggered volume changes are forwarded to server, but
the client never tries to save/restore the volume internally.
Fixes bug #595231.
If we let the daemon decide freely by passing -1, we end up always getting 20ms.
We want to set this value because in some cases we want to select a higher
latency-time in order to save power.
Fixes#597601