Commit graph

4 commits

Author SHA1 Message Date
Seungha Yang
661b5f60c6 cuda: Provide single header include entry point
Add "gstcuda.h" header file

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3629>
2023-02-03 15:27:42 +00:00
Seungha Yang
219bb769a2 cuda: Remove GST_CUDA_HAS_D3D define from header
... and fix d3d11 specific enum type name

GST_CUDA_HAS_D3D is a build time define which indicates whether
GstD3D11 library is available or not, but DirectX SDK headers
must be available on the build system already.

Expose Direct3D related symbols if the build target is Windows
(i.e., if G_OS_WIN32 is defined)

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3018>
2022-09-13 16:40:51 +00:00
Seungha Yang
75e8f80999 cuda: Hide runtime compiler related header and symbols
That's already abstracted via gst_cuda_nvrtc_compile() method
and therefore, we do not need to expose such symbols yet.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2884>
2022-08-18 05:20:08 +09:00
Thibault Saunier
c033f8fad2 cuda: Factor out a public GstCUDA library
So applications and elements implemented outside GStreamer can reuse
our infrastructure

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1472>
2022-04-19 16:39:43 +00:00
Renamed from subprojects/gst-plugins-bad/sys/nvcodec/gstcudaloader.h (Browse further)