Uncompressed RGB frames can be (usually are) bottom-up
layout in DirectShow, and the code to flip them wasn't
properly ported from 0.10. Fix it.
Fix post-processing of RGB buffers. We need a writable
buffer, but the requests pool is holding an extra ref.
This could use more fixing to use a buffer pool
Original commit message from CVS:
* configure.ac:
* sys/Makefile.am:
* sys/winks/Makefile.am:
* sys/winks/gstksclock.c:
* sys/winks/gstksclock.h:
* sys/winks/gstksvideodevice.c:
* sys/winks/gstksvideodevice.h:
* sys/winks/gstksvideosrc.c:
* sys/winks/gstksvideosrc.h:
* sys/winks/kshelpers.c:
* sys/winks/kshelpers.h:
* sys/winks/ksvideohelpers.c:
* sys/winks/ksvideohelpers.h:
New plugin for low-latency video capture on Windows (#519935).
Uses Kernel Streaming, the lowest level API for doing video capture
on Windows (more or less just raw ioctls).