Commit graph

5 commits

Author SHA1 Message Date
Tim-Philipp Müller
9e1b75fda3 Fix FSF address
https://bugzilla.gnome.org/show_bug.cgi?id=687520
2012-11-04 00:09:59 +00:00
Mark Nauwelaerts
578861abea replace gst_element_class_set_details_simple with gst_element_class_set_metadata 2012-09-14 17:27:49 +02:00
Ole André Vadla Ravnås
d10e029f51 applemedia: biplanar is actually NV12, not I420
D'oh!
2010-11-08 23:58:25 +01:00
Ole André Vadla Ravnås
c2672f71cd applemedia: improve vtenc/vtdec performance
Profiling of H.264 encode and decode revealed that conversions
between packed and planar were happening behind the scenes.

Hence we now choose I420 instead of YUY2.
2010-11-08 14:02:50 +01:00
Ole André Vadla Ravnås
0e4e351b83 applemedia: New plugin for Apple multimedia APIs
Provides the following elements:

qtkitvideosrc: OS X video source relying on the QTKit API. Comes with
hard-coded caps as the API does not provide any way of querying for
formats supported by the hardware. Hasn't been tested a lot, but seems
to work.

miovideosrc: OS X video source which uses the undocumented/private
CoreMediaIOServices API, which is also the one used by iChat.
Present on latest version of Leopard and all versions of Snow Leopard.
Has been tested extensively with built-in cameras and TANDBERG's
PrecisionHD USB camera.

vtenc, vtdec: Generic codec wrappers which make use of the undocumented/
private VideoToolbox API on OS X and iOS. List of codecs are currently
hard-coded to H.264 for vtenc, and H.264 + JPEG for vtdec. Can easily be
expanded by adding new entries to the lists, but haven't yet had time to
do that. Should probably also implement probing as available codecs depend
on the OS and its version, and there doesn't seem to be any way to
enumerate the available codecs.

vth264decbin, vth264encbin: Wrapper bins to make it easier to use
vtdec_h264/vtenc_h264 in live scenarios.

iphonecamerasrc: iPhone camera source relying on the undocumented/private
Celestial API. Tested on iOS 3.1 running on an iPhone 3GS. Stops working
after a few minutes, presumably because of a resource leak. Needs some
love.

Note that the iOS parts haven't yet been ported to iOS 4.x.
2010-10-28 15:08:08 +02:00