Add new GST_API_EXPORT in config.h and use that for GST_*_API
decorators instead of GST_EXPORT.
The right export define depends on the toolchain and whether
we're using -fvisibility=hidden or not, so it's better to set it
to the right thing directly than hard-coding a compiler whitelist
in the public header.
We put the export define into config.h instead of passing it via the
command line to the compiler because it might contain spaces and brackets
and in the autotools scenario we'd have to pass that through multiple
layers of plumbing and Makefile/shell escaping and we're just not going
to be *that* lucky.
The export define is only used if we're compiling our lib, not by external
users of the lib headers, so it's not a problem to put it into config.h
Also, this means all .c files of libs need to include config.h
to get the export marker defined, so fix up a few that didn't
include config.h.
This commit depends on a common submodule commit that makes gst-glib-gen.mak
add an #include "config.h" to generated enum/marshal .c files for the
autotools build.
https://bugzilla.gnome.org/show_bug.cgi?id=797185
For each lib we build export its own API in headers when we're
building it, otherwise import the API from the headers.
This fixes linker warnings on Windows when building with MSVC.
The problem was that we had defined all GST_*_API decorators
unconditionally to GST_EXPORT. This was intentional and only
supposed to be temporary, but caused linker warnings because
we tell the linker that we want to export all symbols even
those from externall DLLs, and when the linker notices that
they were in external DLLS and not present locally it warns.
What we need to do when building each library is: export
the library's own symbols and import all other symbols. To
this end we define e.g. BUILDING_GST_FOO and then we define
the GST_FOO_API decorator either to export or to import
symbols depending on whether BUILDING_GST_FOO is set or not.
That way external users of each library API automatically
get the import.
https://bugzilla.gnome.org/show_bug.cgi?id=797185
Meson supports building both static and shared libraries in a single
library() call. It has the advantage of reusing the same .o objects and
thus avoid double compilation.
https://bugzilla.gnome.org/show_bug.cgi?id=794627
We need different export decorators for the different libs.
For now no actual change though, just rename before the release,
and add prelude headers to define the new decorator to GST_EXPORT.
The gst_ptp_clock_new() does not actually require a name. However, for
example the rtpjitterbuffer may create a clock without a name, fail, and
fall back to not using the PTP clock.
https://bugzilla.gnome.org/show_bug.cgi?id=791034
This is something bindings can't handle and it causes leaks. Instead
move the ref_sink() to the explicit, new() constructors.
This means that abstract classes, and anything that can have subclasses,
will have to do ref_sink() in their new() function now. Specifically
this affects GstClock and GstControlSource.
https://bugzilla.gnome.org/show_bug.cgi?id=743062
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Mathieu Duponchelle <mathieu.duponchelle@opencreed.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
Does not matter here but makes Coverity more happy. It can't
know that g_list_remove() only looks at the pointer value but
does not dereference it.
CID 1348454
There's not much lost by having the clock idle around a bit longer but it will
potentially allow anybody wanting to use the same clock server again to sync
much faster.
If multiple net/NTP clocks are created for the same server, reuse the same
internal clock for all of them. This makes sure that we don't flood the server
with too many requests and also possibly allows faster synchronization if
there already was an earlier synchronized clock when creating a new one.