This may cause a few packets to be processed by the parser, but it's
better than never pushing out buffers from a slightly broken stream
where no marker bits are set.
To be able to cap the number of allowed streams for one session.
This is useful for preventing DoS attacks, where a sender can change
SSRC for every buffer, effectively bringing rtpbin to a halt.
https://bugzilla.gnome.org/show_bug.cgi?id=770292
Under certain conditions gst_rtp_buffer_get_payload() returns a copy of
the payload. In this case the payload modifications will not affect the
rtp buffer. So instead of modifying the payload buffer directly we
should modify the buffer that actually gets pushed on the adapter.
It implements now this interface with its video-direction
property. Values are changed to GstVideoOrientationMethod but they have
the same value than the originals.
https://bugzilla.gnome.org/show_bug.cgi?id=768687
On 32-bit x86: gstsplitmuxsink.c:966:31: warning: format ‘%u’ expects
argument of type ‘unsigned int’, but argument 9 has type
‘guint64 {aka long long unsigned int}’
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
Some servers add properties like charset, e.g.
application/sdp; charset=utf8
Ideally we should also parse the charset and do conversion of all messages,
but that's for a later time.
This reverts commit fa008f271a.
async-handling in GstBin causes the pipeline to spin at 100%
CPU as the top-level pipeline tries to change that state
to PLAYING constantly. This is a workaround for a core
problem, essentially, but an improvement in this case for now.
After dropping the splitmux lock, re-check the state,
don't just fall through and sleep unconditionally,
as we may have already missed the wakeup.
https://bugzilla.gnome.org/show_bug.cgi?id=769514
The current 'l' pointer will be NULL when the loop
is interrupted with a 'break' statement. Need to have
it advance to the next list item before interrupting.
And don't just reset everything. This makes sure that we can continue to
handle data in the following scenario:
moov: discont
moof: discont
mdat: continuous
Previously this would fail because the offset would be the accumulated offset
from moov and moof at the mdat position, while the buffer offset might be
something completely different.
Use signed clock times for running time everywhere
so that we handle negative running times without
going haywire, similar to what queue and multiqueue
do these days.
Always intersect with the filter caps in the getcaps function
to make sure we return a subset of what was requested.
Other payloaders also have this problem and need fixing
in future commits.
When parsing NAL unit type in codec_data, check the 6bits of
NAL_unit_type only and do not require the array_completeness bit to be
0, since the default and mandatory value of array_completeness is 1 for
hvc1.
https://bugzilla.gnome.org/show_bug.cgi?id=768653