The default memory allocator of the decklink library allocates
a fixed pool of buffers, and the number of buffers is unknown.
This makes it impossible do useful queuing downstream. The new
memory allocator can create an unlimited number of buffers,
giving all queuing features one would expect from a live source.
https://bugzilla.gnome.org/show_bug.cgi?id=782556
This is basically a frame counter provided by the driver and it's
advancing at the speed of the HDMI/SDI input. Having this available on
each buffer allows to know what constant-framerate-based timestamp each
frame is corresponding to and can be used e.g. to write out files
accordingly without having the local pipeline clock timestamps used.
https://bugzilla.gnome.org/show_bug.cgi?id=779213
The audio packet times can be completely unrelated to the video stream
time, depending on the card. While this looks like a bug in the driver,
just always using the video stream time (which is correct) works as a
workaround for now.
This reverts commit 845832263b.
The commit broke cross-mingw CI:
https://ci.gstreamer.net/job/GStreamer-master/8659/console
It seems that cross-mingw on Autotools and native-mingw on Meson
disagree about the size of HRESULT. Revert for now till I can
investigate the Meson side of things some more.
MinGW does not provide comsupp.lib, so there's no implementation of
_com_util::ConvertBSTRToString. Use a fallback implementation that
uses wcstombs() instead.
On MinGW we also truncate the name to 100 chars which should be fine.
This is basically a frame counter provided by the driver and it's
advancing at the speed of the HDMI/SDI input. Having this available on
each buffer allows to know what constant-framerate-based timestamp each
frame is corresponding to and can be used e.g. to write out files
accordingly without having the local pipeline clock timestamps used.
https://bugzilla.gnome.org/show_bug.cgi?id=779213
"meson encountered an error in file
sys/decklink/meson.build, line 33, column 2:
Invalid use of addition: must be str, not list"
Also remove nonsensical linker flags on windows.
https://bugzilla.gnome.org/show_bug.cgi?id=781156
This seems to happen sometimes on some hardware, and is not really
critical as long as the scheduling of the normal frames works fine.
Only post a warning message for this case.
and error out here already otherwise. We currently don't support
reconfiguration here and it can't happen really either unless the auto
mode is selected.
15:18:47 gstdecklinkaudiosrc.cpp:745:45: error: cannot initialize a parameter of type 'int64_t *' (aka 'long long *') with an rvalue of type 'gint64 *' (aka 'long *')
15:18:47 (BMDDeckLinkMaximumAudioChannels, &self->channels_found);
15:18:47 ^~~~~~~~~~~~~~~~~~~~~
15:18:47 ./linux/DeckLinkAPI.h:970:87: note: passing argument to parameter 'value' here
15:18:47 virtual HRESULT GetInt (/* in */ BMDDeckLinkAttributeID cfgID, /* out */ int64_t *value) = 0;
15:18:47 ^
gstdecklink.cpp:821:11: warning: variable 'dtc' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized]
if (m_input->videosrc) {
^~~~~~~~~~~~~~~~~
gstdecklink.cpp:837:41: note: uninitialized use occurs here
stream_time, stream_duration, dtc, no_signal);
^~~
gstdecklink.cpp:821:7: note: remove the 'if' if its condition is always true
if (m_input->videosrc) {
^~~~~~~~~~~~~~~~~~~~~~~
gstdecklink.cpp:810:29: note: initialize the variable 'dtc' to silence this warning
IDeckLinkTimecode *dtc;
^
= NULL
gstdecklink.cpp: In member function ‘virtual HRESULT GStreamerDecklinkInputCallback::VideoInputFrameArrived(IDeckLinkVideoInputFrame*, IDeckLinkAudioInputPacket*)’:
gstdecklink.cpp:766:34: error: ‘base_time’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
capture_time -= base_time;
^
First of all, all the HD and UHD modes should be top-field-first, as
also returned by the Decklink mode iterator API.
Then we should include the caps field "field-order" in the caps of the
source (not the sink due to negotiation problems with optional fields).
And finally we should set the TFF flag on interlaced buffers that are
top-field-first.
On some hardware the first few frames are bogus and not very useful.
Their timestamps are off, they have no timecodes, or there are spurious
black frames / no-signal frames. After a few frames this stabilizes
though.
https://bugzilla.gnome.org/show_bug.cgi?id=774850
Based on this we calculate the actual capture time, which should get us
rid of any capturing jitter by averaging it out.
Also add a output-stream-time property which forces the elements to
output the stream time directly instead of doing any conversion to the
pipeline clock. Use with care.
https://bugzilla.gnome.org/show_bug.cgi?id=774850
The hardware timestamps have no relation to when frames were produced,
only when frames arrived somewhere in the hardware. Especially there is
no guarantee that audio and video will have the same hardware timestamps
although they belong together, and even more important: the rate with
which the hardware timestamps increase is completely unrelated to the
rate with which the frames are captured!
As such we can as well use the pipeline clock directly and stop doing
complicated calculations. Also as a side effect this allows now running
without any pipeline clock, by directly making use of the stream times
as reported by the driver.
https://bugzilla.gnome.org/show_bug.cgi?id=774850
When a frame is found to not have an associated input source (cable
unplugged, wrong mode selected), an element warning will be issued. When
the next frame in the stream is found to have an input source selected
(e.g. cable replugged), an element info will be issued.
https://bugzilla.gnome.org/show_bug.cgi?id=774629
Unfortunately this does not go through the normal state change
machinery, so we don't get notified about this in change_state().
However we need to stop scheduled playback, so that once PLAYING is
reached again we can start scheduled playback with the correct time.
Without this, flushing seeks in PLAYING will not work correctly:
decklinkvideosink will wait before showing the new frames for the amount
of time the pipeline was in PLAYING before.