Where it was previously located, we would get async-done for the first
unknown-type, even if other valid streams would appear afterwards.
decode_bin_expose() will take care of posting async-done when the group
is exposed.
But we still want to post it in case the typefinding returned an unknown
type, in which case we will post it after posting an error.
These two changes ensure we do as much as possible before posting async-done.
If an error happens, the PAUSED state will never be reached. If an
application re-uses decodebin2 (like totem) where one would normally
set to READY between each file, the cleanup that normally happens in
the PAUSED=>READY codepath will never be called, resulting in the
following file to re-use the previous demuxer/decoder/...
https://bugzilla.gnome.org/show_bug.cgi?id=622807
Use the pad caps when they are available to continue the autoplugging. If the
pad caps are set, they are fixed and then we can directly continue autoplugging.
Use an accumulator for the autoplug-sort signal so that we can stop the emission
when a signal handler produced a valid result. This avoids the object handler
to overwrite the results from user signals.
Fixes#621161
If a file contains raw streams (not requiring a decoder) that we do
not want (expose-all-streams == FALSE), we would previously consider
those of unknown-type (missing a decoder) ... whereas in fact it was just
because they don't need decoders.
This only applies if expose-all-streams is FALSE.
API : expose-all-streams
If disabled:
* only the streams that CAN be decoded and match the final caps will have a
decoder plugged in and be exposed.
* the streams that COULD HAVE BEEN decoded but do not match the finals caps
will not have a decoder plugged in and will not be exposed.
If no decoder is available to decode a certain stream, then the missing element
message will still be emitted regardless of the value of the property.
https://bugzilla.gnome.org/show_bug.cgi?id=617868
Otherwise the ghostpad will still be linked to the peer and there
will still be a reference kept, leading to nothing being unlinked
and destroyed until decodebin2 is finalized.
This fixes reuse of decodebin2 if a raw stream is connected to
its sinkpad.
In some cases (all buffers dropped by a parser) a decodebin2
chain might receive an EOS before it gets enough data to
expose a decoded pad. In the case that no streams can expose
a pad we should error out instead of hang.
Fixes#542758
When a decodebin2 receives no-more-pads of a group it
can set that group's multiqueue buffering thresholds to
'playing' buffering method, avoiding that it buffers
too long and cause problems when using with queue2.
See the associated bug for details.
Fixes#600787
Using the object lock here can and will lead to deadlocks because
of deep-notifies of property changes: the deep-notify handler will
get the parent of objects, which will take the object lock again.
Fixes bug #600479.
There's not much point in using GST_DEBUG_FUNCPTR with GObject
virtual functions such as get_property, set_propery, finalize and
dispose, since they'll never be used by anyone anyway. Saves a
few bytes and possibly a sixteenth of a polar bear.