Commit graph

15 commits

Author SHA1 Message Date
Matthew Waters
5ae7998a8f gl/wayland: use a proxy wrapper for the wl_display
This allows us to remove races when setting the wl_queue on wayland
objects with wl_proxy_set_queue() as each created object is created with
the queue already set.

We can also move all our initilization code into the window as we
can retrieve all wayland objects from each window instance.  This
removes a possible race when integrating with external API's as we would
always attempt to immediately retrieve a small set of wayland objects.
That is no longer the case with the objects from each window instance.
2020-03-04 00:04:18 +00:00
Dylan McCall
2e686b0dad gstgldisplay: Add public foreign_display property
We use this property in gst_gl_display_egl_from_gl_display, to set
foreign_display for the new GstGLDisplayEGL instance. This fixes a
problem where gst_gl_display_egl_finalize calls EglTerminate on a
pre-existing EGL connection.
2019-07-08 20:46:58 +00:00
Matthew Waters
51f2d05ff6 gl/docs: add to new docs system 2019-05-21 01:49:48 +00:00
Niels De Graef
e8450397c0 gl/wayland: Don't prefix wl_shell struct field
As part of commit 808e7127, we prefixed the `GstWlWindow`'s `shell`
field with wl_, to differentiate it from the other types of shells a
Wayland compositor might support. However, this is apparently a struct
that we expose to our users, so changing it means we have an API break.

Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/issues/592
2019-04-24 09:03:44 +00:00
Niels De Graef
17899dc9b6 gl/wayland: add support for XDG-shell
[wl_shell] is officially [deprecated], so provide support for the
XDG-shell protocol should be provided by all desktop-like compositors.
(In case they don't, we can of course fall back to wl_shell).

Note that the [XML spec] is provided by the `wayland-protocols`
git repository, which is provided by the Wayland project.

[wl_shell]: https://people.freedesktop.org/~whot/wayland-doxygen/wayland/Client/group__iface__wl__shell.html
[deprecated]: 698dde1958
[XML spec]: https://github.com/wayland-project/wayland-protocols/blob/master/stable/xdg-shell/xdg-shell.xml
2019-02-06 22:45:28 +00:00
Niels De Graef
808e712767 gl/wayland: prefix shell(_surface) with wl_
This will help us make the distinction later with xdg-shell and other
possible protocols that need to be supported.
2019-02-06 22:45:28 +00:00
Niels De Graef
3ce6bf65c7 gl/wayland: destroy wl_shell instance at finalize 2018-12-14 14:15:59 +01:00
Víctor Manuel Jáquez Leal
1784f62895 gl/wayland: Memory leak when display couldn't connect
When trying to create a wayland display, it may fail because there
is not actually display to connect. It this case NULL is returned
but the created instance is not freed.

This patch unrefs the failed display.

https://bugzilla.gnome.org/show_bug.cgi?id=793483
2018-02-16 13:56:50 +01:00
Víctor Manuel Jáquez Leal
7b8108a4ca gl: display: demote error level at display creation error
https://bugzilla.gnome.org/show_bug.cgi?id=791391
2017-12-19 12:41:00 +00:00
Matthew Waters
a5aff145a2 gl/wayland: call eglTerminate() before wl_display_disconnect()
Calling these two functions in the wrong order will result in
use-after-free inside wayland.

https://bugzilla.gnome.org/show_bug.cgi?id=787293
2017-12-09 19:32:30 +00:00
Sebastian Dröge
a9a05c01a9 gst: Clear floating flag in constructor of all GstObject subclasses that are not owned by any parent
https://bugzilla.gnome.org/show_bug.cgi?id=743062
2017-12-09 19:32:28 +00:00
Nicolas Dufresne
ae30818f7b gldisplay: Fix assert caused by missing debug category 2017-12-09 19:32:27 +00:00
Tim-Philipp Müller
2c3a31c483 gl: wayland: improve debug message when connecting to display
And another copy'n'paste-o.

https://bugzilla.gnome.org/show_bug.cgi?id=768929
2017-12-09 19:32:21 +00:00
Matthew Waters
54199ea203 gl/wayland: implement basic video overlay support via subsurfaces
Currently does not position the subsurface relative to the parent surface at all
2017-12-09 19:32:03 +00:00
Matthew Waters
9f704d7c2d gl/wayland: add GstGLDisplayWayland
Simple implementation split from GstGLWindowWayland

Can now have multiple glimagesink elements all displaying output
linked via GL or otherwise (barring GL platform limitations).

The intel driver is racy and can crash setting up the two glimagesink contexts.

e.g.
videotestsrc ! tee name=t ! queue ! glupload ! glimagesinkelement
  t. ! queue ! gleffects_blur ! glimagesinkelement

videotestsrc ! glupload ! glfiltercube ! tee name=t ! queue ! glimagesinkelement
  t. ! queue ! gleffects_blur ! glimagesinkelement
2017-12-09 19:32:02 +00:00