Nicolas Dufresne
4f84a6124a
glupload: Correctly update video info in upload fallback
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When the upload accelerated method fails, we fallback to an upload,
but the video info was not correctly updated.
2014-05-12 18:26:12 -04:00
Julien Isorce
d93cd25e2d
gl/upload: set out_tex after reset, not before
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Fix a regression introduced recently with the lazy init.
It was happening when calling gst_video_gl_texture_upload_meta_upload
from an aplication. So not using gst_gl_upload_perform_with_buffer.
2014-05-12 13:43:19 +01:00
Matthew Waters
f14e5ea027
gl/upload: update the video info on mapping a video frame
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The buffer should contain the most specific data on how the data is
formatted. We should use this information.
https://bugzilla.gnome.org/show_bug.cgi?id=729896
2014-05-12 22:13:19 +10:00
Matthew Waters
bd3e600710
gl/convert: clobber alpha channel when needed
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Needed in the conversion from padded RGB formats to formats with an
alpha channel. e.g. BGRx -> ABGR, etc
https://bugzilla.gnome.org/show_bug.cgi?id=729742
2014-05-12 22:10:19 +10:00
Matthew Waters
a4f0fbe4c3
gl/upload: avoid performing color conversion when there is no need
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One such example is when the buffer contains GstGLMemory in the
RGBA format
https://bugzilla.gnome.org/show_bug.cgi?id=729278
2014-05-12 22:09:32 +10:00
Matthew Waters
91717ca5c2
gl/colorconvert: choose the right alpha component for AYUV -> RGBA
2014-05-11 14:04:22 +10:00
Matthew Waters
0c92f185c4
gl/upload: update the respective state when we cache textures/data
2014-05-11 10:45:34 +10:00
Matthew Waters
ecae7a1a41
gl/upload: cache the textures that we are using
2014-05-10 23:54:34 +10:00
Matthew Waters
c6e3f51ca5
gl/upload: avoid recreating the GLMemory struct for output textures
2014-05-10 23:05:03 +10:00
Nicolas Dufresne
afea9c6fe1
gl: Fix some of the error handling
2014-05-09 18:59:46 -04:00
Nicolas Dufresne
803f2c3dc0
glupload: Update GstVideoInfo after the buffer is mapped
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gst_video_frame_map() will store an updated video info base
on the video meta. In order to have the right stride and offset
we should update that video info accordingly.
2014-05-09 17:59:43 -04:00
Sebastian Dröge
411f367dfc
gl: Fix memory leak
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CID #1212171
2014-05-09 15:42:08 +02:00
Edward Hervey
2b92709154
mpegts: Fix leak
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The cell extension was never added to the parent cell
CID #1212162
2014-05-09 14:32:49 +02:00
Matthew Waters
2dcbf08d73
gl/colorconvert: preserve alpha in AYUV <-> RGBA conversions
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https://bugzilla.gnome.org/show_bug.cgi?id=729743
2014-05-09 22:32:11 +10:00
Matthew Waters
34b55f33f2
gl/colorconvert: implement lazy init
2014-05-09 22:32:11 +10:00
Julien Isorce
dff8abd57a
gl/upload: set initted to TRUE when _init_upload succeeded
2014-05-09 13:07:16 +01:00
Sebastian Dröge
5c960069e4
gldisplay: Use GST_STR_NULL() for printing possibly NULL strings and print all variables we use
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Fixes compiler warning about set but not used platform_choice variable
among other things.
2014-05-08 22:50:27 +02:00
Matthew Waters
ffe2c1f3c1
gl/upload: fix compilation on OS X
2014-05-08 17:28:11 +10:00
Matthew Waters
b0b630c69c
gl/upload: fail propoerly if init fails
2014-05-08 15:40:33 +10:00
Matthew Waters
c247be334a
gl: make all GObjects inherit from GstObject
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Aids memory leak debugging with GST_TRACE=mem-live
2014-05-08 15:33:43 +10:00
Matthew Waters
a49a371710
gl/upload: implement lazy init
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Rename init_format to set_format
2014-05-08 15:33:43 +10:00
Matthew Waters
5405273b0a
gl/upload: add get_format method
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Simply retreives the format set by init_format
2014-05-08 14:03:57 +10:00
Matthew Waters
810d6710d4
gl/filter: attempt to passthrough the pool if the caps are the same
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Reduces the number of glbufferpool instances required for >=2
consecutive GL elements in a pipeline.
2014-05-08 14:03:57 +10:00
Matthew Waters
c2cdac278e
gl/filter: always initialize the upload object
2014-05-08 14:03:50 +10:00
Matthew Waters
a27589629d
gl: advertise GstGLMemory usage in the caps as capsfeatures
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https://bugzilla.gnome.org/show_bug.cgi?id=729658
2014-05-07 21:48:57 +10:00
Matthew Waters
ee95595af0
gl/display: avoid endless recursion for cocoa
2014-05-07 19:07:23 +10:00
Julien Isorce
d4fe519c2e
gl: do not allocate the target texture of an EGLImage
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The target texture of an EGLImage is the texture bind just
before calling glEGLImageTargetTexture2D.
As we currently only support a gl texture as the source of an EGLImage
the gl texture is actually already allocated when creating the eglimage.
I also see some cases where it fails to upload an eglimage when
glTexImage2D is called on the target.
2014-05-06 15:39:12 +01:00
Julien Isorce
531e19214a
gl: allow to avoid calling glTexImage2D(w, h, NULL) when generating a texture
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Just pass 0 as width or height to gst_gl_context_gen_texture.
2014-05-06 15:39:12 +01:00
Julien Isorce
2115f11f0b
gl: no need to initialize a frame buffer object to upload an eglimage
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Fix https://bugzilla.gnome.org/show_bug.cgi?id=729588
2014-05-06 15:39:12 +01:00
Julien Isorce
65381ee664
gl: use GST_CAT_ERROR instead of GST_ERROR_OBJECT
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It fixes segault when GST_DEBUG is at least level 1 and eglCreateImage fails
2014-05-06 15:39:12 +01:00
Julien Isorce
dd8929a272
gl: delete texture used with GstVideoGLTextureUploadMeta
2014-05-06 15:39:12 +01:00
Julien Isorce
73a3c173c7
gl: use gst_gl_context_gen_shader helper instead of duplicating code
2014-05-06 15:35:00 +01:00
Matthew Waters
f19e5abcb8
gl/display: clean up pre gstglcontext api and struct fields
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https://bugzilla.gnome.org/show_bug.cgi?id=729551
2014-05-06 21:08:30 +10:00
Matthew Waters
c28dd9b0d3
gl/display: add get_handle_type
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https://bugzilla.gnome.org/show_bug.cgi?id=729551
2014-05-06 21:08:30 +10:00
Matthew Waters
1eeecae29e
gl/display: avoid opening the X11 display on systems with Cocoa (OS X)
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https://bugzilla.gnome.org/show_bug.cgi?id=729551
2014-05-06 21:08:30 +10:00
Matthew Waters
8743301af9
gl/window: fix string length check for eagl
2014-05-06 21:08:30 +10:00
Matthew Waters
b694b292b9
gl/display: check the correct env variable for choosing an egl display
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GST_GL_WINDOW is used for window system specific choices.
An EGLDisplay can be created from window systems with egl support by using
eglGetDisplay().
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2014-05-06 21:07:38 +10:00
Edward Hervey
48f770a2df
gl/cocoa: Use OBJCFLAGS where needed
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Should fix usage of c-compiler-only flags with an objective-c compiler
2014-05-06 12:57:36 +02:00
Sebastian Dröge
706a88ccb3
uridownloader: Add parameter to disallow caching as required by HLS
2014-05-05 09:41:51 +02:00
Sebastian Dröge
aa875604c9
uridownloader: Add refresh parameter to hint caches that they should check if they're up to date
2014-05-02 10:36:21 +02:00
Matthew Waters
dfc6745143
gl: use the bufferpool's upload when available
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Avoids duplicating GL resources
https://bugzilla.gnome.org/show_bug.cgi?id=728872
2014-05-02 15:59:28 +10:00
Julien Isorce
cf509574be
gl: show internal cocoa window on top of others
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Useful when your OSX terminal is fullscreen
https://bugzilla.gnome.org/show_bug.cgi?id=728127
2014-05-02 06:03:23 +01:00
Matthew Waters
b903c61ceb
gl/pool: init the upload object on start
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Theoretically, set_config could be called multiple times
2014-05-02 14:16:49 +10:00
Sebastian Dröge
cad1bb32c8
gl: Try harder to load symbols from the correct place
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This commit makes the loading of the GModules threadsafe, and
always first tries to load the symbol for the GL library that
is selected for the current context. Only then it falls back
to looking into the current module (NULL), and only as a last
resort the context specific function (e.g. eglGetProcAddress())
is called.
Also add configure parameters to select the names of the library
modules instead of using the defaults, and let the defaults be
independent of the G_MODULE_SUFFIX.
https://bugzilla.gnome.org/show_bug.cgi?id=728753
2014-05-01 14:36:54 +02:00
Matthew Waters
598a79a5e2
gl/mem: implement texture copying between formats with strides properly
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Previously, we used the width to determine the amount of data to be
copied using pbos. This, makes it allocate enough data for the
the strides as well.
2014-05-01 14:00:04 +10:00
Matthew Waters
29ff67a60a
gl/mem: pad the public struct
2014-05-01 14:00:04 +10:00
Nicolas Dufresne
441ac82d7f
gl: no need to provide full lib path to load symbols
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- Make gstgl work on Mali
- Keep it work on RPI
- fallback to NULL name module if fails with usual lib name
https://bugzilla.gnome.org/show_bug.cgi?id=728753
2014-04-30 15:16:06 -04:00
Julien Isorce
64e5b5a203
gl: add convenient functions to setup default vertex and fragment shaders
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Most of our 2D filters use the same simple vertex shader.
Also define the default fragment shader as the identity.
Avoid duplicating the same vertex and fragment shader text.
2014-04-30 15:35:49 +01:00
Philippe Normand
eee4f95a1f
gl: add missing G_BEGIN/END_DECLS in utils header
2014-04-29 19:24:08 +01:00
Jan Schmidt
4296dc12f7
gl: Reduce noisy Info level output to LOG
2014-04-29 22:19:37 +10:00