David Schleef
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c4a58e40e1
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[041/906] * sys/glsink/glextensions.c: * sys/glsink/glextensions.h: * sys/glsink/glvideo.c: * sys/glsink/glvideo.h: * sys/glsink/gstglbuffer.c: * sys/glsink/gstgldownload.c: * sys/glsink/gstglupload.c: A careful read of the documentation reveals that I can't use renderbuffers as textures. Duh. Checkpoint because I'm about to rewrite a bunch of code.
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2017-12-09 19:31:15 +00:00 |
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David Schleef
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4c892cb683
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[040/906] * sys/glsink/Makefile.am: * sys/glsink/glextensions.c: * sys/glsink/glextensions.h: * sys/glsink/glimagesink.c: * sys/glsink/glimagesink.h: * sys/glsink/glvideo.c: * sys/glsink/glvideo.h: * sys/glsink/gstglbuffer.c: * sys/glsink/gstglbuffer.h: * sys/glsink/gstgldownload.c: * sys/glsink/gstglfilter.c: * sys/glsink/gstglupload.c: * sys/glsink/gstopengl.c: Switch to using framebuffer_objects instead of GLXPixmaps, because that's what my driver supports. Remove GLDrawable, since GstGLDisplay now has a default drawable and context.
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2017-12-09 19:31:15 +00:00 |
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David Schleef
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d41abaed50
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[037/906] * sys/glsink/Makefile.am: * sys/glsink/glextensions.c: * sys/glsink/glextensions.h: * sys/glsink/glvideo.c: Add vblank synchronization. Isn't really working on my driver. :(
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2017-12-09 19:31:15 +00:00 |
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