Adds a property for playsink to define how it should handle
events sent in send_event function. The default is the same as
GstBin's, sending events to all internal sinks. There is also
mode-first, that will send to sinks until the one handles the
event successfully.
https://bugzilla.gnome.org/show_bug.cgi?id=673211
When the video sink is a fakesink, which does not implement the
navigation interface, playsink will drop the navigation command.
In this case, send to the video sink as a fallback. It breaks
the interface abstraction, but is better than just dropping the
navigation event.
Turn _sink_event() into the collectpads event function and merge the logic from
the recently added gst_adder_event. Drop flush_start events as we allready
handle them on the src-pad side. Fixes#670850.
Now that we no longer support all methods for all formats, we
need to cater for that in the transform function: we can't
transform formats not supported by the currently-selected
mehod.
make check, folks. It's da bomb.
Only return LIKELY probability if we've seen an SPS, PPS and an
IDR slice nal, i.e. try harder to avoid false positives such
as with certain VC-1 files.
https://bugzilla.gnome.org/show_bug.cgi?id=668565
After a PAUSED->READY change the sink pads are currently not set to
blocking state. When the element is set back to PAUSED, the change will
be done asynchronously, but as the _pad_blocked_cb() callback is now not
called, the state change never completes.
Fix that by setting the sink pads to blocking state on a PAUSED->READY
change, which ensures that the _pad_blocked_cb() is called when needed
on any future READY->PAUSED change. The sink pads are already put to
blocking state on NULL->READY change, so this behavior is consistent.
Fixes bug #668097.
In order to allow for proper functionality when a decoder only supports
one instance at a time (dsp), we must block the demuxer pads when they
get created if they are not part of the active group, preventing buffers
from being sent to the decoder (and initializing it through setcaps),
then after we switch to a new group, we unblock the demuxer pads for
the active groups. In the callback for the unblock, we prune the old
groups, making sure the previous decoder instance is destroyed before
we push a buffer to the new instance.
... to avoid unnecessary spurious errors (upon e.g. shutdown).
If a real error is applicable in this unusual circumstance (missing other pad),
other (STREAM_LOCK protected) call paths can take care of that.