In some case we might have EncodingProfile that will be defined
in a way that, for example if a Preset is not present, another
profile for that stream should be used.
A test is added showing the feature.
https://bugzilla.gnome.org/show_bug.cgi?id=776188
Deterministic generation of snow and smpte is important for tests so
that it's not affected by other videotestsrc elements in current or
possibly previous tests.
https://bugzilla.gnome.org/show_bug.cgi?id=773102
It's been broken for years, and it's unlikely it will ever
be fixed for collectpads/adder now that there's audiomixer
which works fine. So let's disable it, since all it does
is that it creates noise that distracts from other failures.
https://bugzilla.gnome.org/show_bug.cgi?id=708891
The videoscale test takes eternities to run, that's not
great. Split the test into multiple ones. That way they
can be run in parallel. Reduces time to run all tests in
-base from 29 secs to 12 secs when using meson/ninja.
It internally uses gst_check_chain_func() so we
should call gst_check_drop_buffers() when tearing down tests to free
the buffers which have been exchanged through the pipeline.
https://bugzilla.gnome.org/show_bug.cgi?id=766226
It internally uses gst_check_chain_func() so we
should call gst_check_drop_buffers() when tearing down tests to free
the buffers which have been exchanged through the pipeline.
https://bugzilla.gnome.org/show_bug.cgi?id=766226
It internally uses gst_check_chain_func() so we
should call gst_check_drop_buffers() when tearing down tests to free
the buffers which have been exchanged through the pipeline.
https://bugzilla.gnome.org/show_bug.cgi?id=766226
WebVTT is a new subtitle format for HTML5 video. In this first
version of the parser the cue settings are parsed but only stored in
the internal parser state structure. Later on these settings could be
part of the GstBuffer metadata.
https://bugzilla.gnome.org/show_bug.cgi?id=629764
Reduce resolution, which shouldn't make any difference
to what's tested here. Makes test finish in less than
half the time it took before (8s vs. 21s).
value of 32768L << 16 and 1L << 31 is 2147483648
but it exceeds the positive range of int which is 2147483647
resulting in integer overflow error. Use G_GINT64_CONSTANT instead of L.
https://bugzilla.gnome.org/show_bug.cgi?id=760769
We did not take the sample size into account. Rearrange the tests to have more
conversion test and an extra test case for passthrough operations.
Fixes#759890
Use (1 << 31) as the multiplier for int<->float conversions. This makes
sure that int->float conversions always end up with floats between
[-1.0, 1.0].
For the conversion from float to int, this multiplier will give the complete
int range after we perform clipping.
Change the unit test to take this into consideration.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=755301
The original 0/1 framerate must still be allowed to be configured
on the upstream side of videorate, otherwise future caps renegotiation
is going to fail.
https://bugzilla.gnome.org/show_bug.cgi?id=750032
Remove all the bus watch and main loop code from the block_deadlock
test, it's not needed: neither pipeline will ever post an EOS or ERROR
message on the bus, and we're the only ones posting an error, from a
timeout. Might just as well just sleep for a bit and then do whatever
we want to do.
Don't gratuitiously set tcase timeout, just use whatever is the
default (or set via the environment).
Make individual pipeline runs shorter.
Check for valgrind and only do a handful iterations when running
in valgrind, not 100 (each iteration takes about 4s on a core i7).
Make videotestsrc output smaller buffers than the default resolution,
we don't care about the buffer contents here anyway.
Fixes test timeouts when run in valgrind.
On slower systems, or under high system load (e.g. check-valgrind),
the sending_buffers_with_9_gstmemories test would sometimes fail,
because the read call only returns 32 bytes instead of the full
36 bytes expected. This is because multisocketsink might end up
doing a partial write of 32 bytes first, and then write the
missing 4 bytes later, but since we don't wait for all of data
to be written, there's a short window where our read call in the
unit test might then only receive the 32 bytes written so far,
which makes it deeply unhappy.
Instead, make sure we loop to read all bytes.
In case upstream does not provide videorate with framerate information,
it will detect the current framerate from the buffer it received,
but if downstream forces the use of variable framerate (most probably
through the use of a caps filter with framerate = 0 / 1), videorate will
respect that.
And add some unit tests
https://bugzilla.gnome.org/show_bug.cgi?id=734424