This makes it possible to set any controls that can be set with
VIDIOC_S_CTRL.
The controls are set when the property is set (if the device is open)
and when the device is opened.
https://bugzilla.gnome.org/show_bug.cgi?id=698837
This can happen if other parts of the pipeline are reconfigured.
Stop streaming even for a short amount of time can be quite visible, so it
should be avoided if possible.
https://bugzilla.gnome.org/show_bug.cgi?id=700503
v4l has add a new IOCTL to export a buffer by using dmabuf.
This patch allow to use this new IOTCL if it has been defined in videodev2.h
I introduce a new IO mode (GST_V4L2_IO_DMABUF) to enable this way of working.
https://bugzilla.gnome.org/show_bug.cgi?id=693826
When nobody is using our pool, activate it ourselves.
Avoid leaking the buffer array.
Set default pool configuration with caps.
Don't keep current_caps, core does that for us now.
Use the more specialized type for the bufferpool.
Use the size from the driver as the size of the image to read.
Don't configure the pool when created. This will be done in the setup_allocation
method later or by upstream for sinks.
Remove unused properties and variables. Bufferpool sizes are now configured in
the bufferpool by the elements in the pipeline. We might want to influence the
pool size later somehow.
Remove old method, use neww _process method for the sink.
Inform the parent bufferpool class about the settings too. This is needed to let
it know about the max-buffers.
Allocate the negotiated max-buffers and initially mmap min-buffers. The idea is
that the bufferpool will allocate more when needed.
Improve debugging.
Only poll in capture mode, it does not seem to work in playback mode on this
beagleboard.
Add different transport methods to the bufferpool (MMAP and READ/WRITE)
Do more parsing of the bufferpool config.
Start and stop streaming based on the bufferpool state.
Make separate methods for getting a buffer from the pool and filling it with
data. This allows us to fill buffers from other pools too. Either use copy or
read to fill up the target buffers.
Add property to force a transfer mode in v4l2src.
Increase default number of buffers to 4.
Negotiate bufferpool and its properties in v4l2src.
Extend from GstBufferPool.
Handle the lifetime of the pool buffers correctly with the start/stop vmethods.
Map acquire and release directly to QBUF and DQBUF. We still expose an explicit
qbuf for the v4l2sink for now.
Move the details of how to capture to the device object. Remove the
v4l2src_calls.[ch] files because they are empty now.
Provide two simple methods to get and return a buffer to the device.
Also do a slow copy when the buffer is not from our pool.
Rename start and stop methods to open and close because that is what they do.
After setting the format on the device object, setup the bufferpools. Move this
code from the v4l2src_calls.c file, it is shared between source and sink.
Make new device start and stop method that merges various bits of common code
spread over several files.
We want to keep the default strides in the videoinfo. Keep the stride of the
video frames separate so that we can use both to copy a video frame and do
correct stride conversion.
Use GstVideoInfo to store the parsed caps.
Remove outsize from the caps parsing code, it's wrong because it does not use
the stride given by the driver.
Move the configuration of the framerate to where we set the other format
parameters.
Remove hack to check if the device is active.
Store streamparm in the device info.
Use some macros to access the current device configuration.
Remove some duplicate fields in src and sink and use the device configuration
instead.
Pass the caps to the set_format function and make _set_format parse the caps.
Also keep the parsed values in the v4l2object so that we can refer to them when
we want.
Keep track of the currently configured format and setting in the
v4l2object.
Pass the v4l2object to the bufferpool constructor so that the bufferpool can
know everything about the currently configured settings. This also allows us
to remove some awkward code.
Based on a patch by Guennadi Liakhovetski.
v2: updates because I forgot to add GstTuner interface to v4l2sink
v3: update to add all possible values to norm enum
This reverts commit 9e1d419d07.
Reverting this since it adds unreviewed and bad API to v4l2src
(property of type enum, with seemingly random and unsorted values).
Old videodevice2.h kernel headers used ioctl stuff without
including ioctl.h, making compilation fail on older systems.
Note: Including ioctl.h here is only a workaround for old kernel
headers, should be removed once everybody has new enough headers.
Fixes bug #597867.
This also does the following changes:
(1) pull the bufferpool code out into gstv4l2bufferpool.c, and make a
bit more generic so it can be used both for v4l2src and v4l2sink
(2) move some of the device probing/configuration/caps stuff into
gstv4l2object.c so it does not have to be duplicated between
v4l2src and v4l2sink
Fixes bug #590280.
The v4l2 driver for USB webcams on OpenSolaris does not support select()
calls. Detect when select() fails, and skip polling the device afterward,
which restores the pre 0.10.14 behaviour on OpenSolaris.
Signed-off-by: Jan Schmidt <thaytan@noraisin.net>
Use GstPoll to wait for the fd of the video device to become readable before
trying to capture a frame. This speeds up stopping v4l2src a lot as it no
longer has to wait for the next frame, especially when capturing with low
framerates or when the video device just never generates a frame (which seems a
common issue for uvcvideo devices)
Fixes bug #563574.
Original commit message from CVS:
* sys/v4l2/gstv4l2object.h:
Getting the Class from an instance is not just a matter of casting it to
the class struct but it involves calling G_OBJECT_GET_CLASS on the
instance. Fixes#549784.
Original commit message from CVS:
* configure.ac:
Detect video4linux headers on Solaris too.
* sys/v4l2/gstv4l2colorbalance.h:
* sys/v4l2/gstv4l2object.h:
* sys/v4l2/v4l2_calls.c:
* sys/v4l2/v4l2src_calls.c: (gst_v4l2_buffer_finalize),
(gst_v4l2_buffer_new):
Make v4l2 build on Solaris.
Patch by: Brian Cameron <brian.cameron at sun dot com>
Fixes: #510505
Original commit message from CVS:
2007-05-30 Andy Wingo <wingo@pobox.com>
* sys/v4l2/gstv4l2object.h:
* sys/v4l2/gstv4l2object.c (gst_v4l2_object_new): Revert some
unintended changes.
Original commit message from CVS:
2007-05-30 Andy Wingo <wingo@pobox.com>
* sys/v4l2/v4l2src_calls.h:
* sys/v4l2/v4l2src_calls.c (gst_v4l2src_fill_format_list): Store
the format list in the order that the driver gives it to us.
(gst_v4l2src_probe_caps_for_format_and_size)
(gst_v4l2src_probe_caps_for_format): New functions, fill GstCaps
based on the capabilities of the device.
(gst_v4l2src_grab_frame): Update for object variable renaming.
(gst_v4l2src_set_capture): Update to be strict in its parameters,
as in the set_caps below.
(gst_v4l2src_capture_init): Update for object variable renaming,
and reflow.
(gst_v4l2src_capture_start, gst_v4l2src_capture_stop)
(gst_v4l2src_capture_deinit): Update for object variable renaming.
(gst_v4l2src_update_fps, gst_v4l2src_set_fps)
(gst_v4l2src_get_fps): Remove; these functions don't have much
meaning outside of an atomic set_caps method.
(gst_v4l2src_buffer_new): Don't set buffer duration, it is not
known.
* sys/v4l2/gstv4l2tuner.c (gst_v4l2_tuner_set_channel): Remove
call to update_fps; not sure about this change.
(gst_v4l2_tuner_set_norm): Work around the fact that for the
moment we don't have an update_fps_func.
* sys/v4l2/gstv4l2src.h (struct _GstV4l2Src): Don't put v4l2
structures in the object, just store what we need. Do store the
probed caps of the device. Don't store the current frame rate.
* sys/v4l2/gstv4l2src.c (gst_v4l2src_init): Remove the
update_fps_function, for now. Update for new object variable
naming.
(gst_v4l2src_set_property, gst_v4l2src_get_property): Update for
new object variable naming.
(gst_v4l2src_v4l2fourcc_to_structure): Rename from ..._to_caps.
(gst_v4l2_structure_to_v4l2fourcc): Rename from ...caps_to_....
(gst_v4l2src_get_caps): Rework to probe the device for supported
frame sizes and frame rates.
(gst_v4l2src_set_caps): Rework to be strict in the given
parameters: if someone asks us to have a certain size and rate,
that is what we configure.
(gst_v4l2src_get_read): Update for object variable naming. Don't
leak buffers on short reads.
(gst_v4l2src_get_mmap): Update for object variable naming, and add
comments.
(gst_v4l2src_create): Update for object variable naming.
Original commit message from CVS:
* sys/v4l2/gstv4l2object.c:
(gst_v4l2_object_install_properties_helper),
(gst_v4l2_object_set_property_helper),
(gst_v4l2_object_get_property_helper), (gst_v4l2_set_defaults):
* sys/v4l2/gstv4l2object.h:
* sys/v4l2/gstv4l2src.c: (gst_v4l2src_class_init),
(gst_v4l2src_init), (gst_v4l2src_set_property),
(gst_v4l2src_get_property), (gst_v4l2src_set_caps):
* sys/v4l2/v4l2src_calls.c: (gst_v4l2src_fill_format_list),
(gst_v4l2src_grab_frame), (gst_v4l2src_set_capture),
(gst_v4l2src_capture_init), (gst_v4l2src_capture_start),
(gst_v4l2src_capture_deinit):
Fix EIO handing when capturing. Add new property to specify the number of
buffers to enque (and remove the borked num-buffers usage).