On Samsung Galaxy S4 it is impossible to have more than one
hardware decoder at the same time. If we do not release it
explicitly the GC only releases it whenever the whole application
is finished not whenever the activity is finished and thus a player
will not be able to work correctly
Some hack logic needs also to be present in create_src|sink_caps, for
working around some broken codecs. These hacks are hidden
in color_format/video_format conversion -- the prototypes of these
functions are also changed to include more args for hack judgement.
Also in case of multi-color_formats mapped to one video_format, then
map that video_format back will not give the original color_format, which
causes gst_amc_codec_configure failed with something like
'does not support color format N'.
The new prototype involves with GstAmcCodecInfo and mime, which
ensures the converted color_format is supported by the codec.
A COLOR_FormatYCbYCr to GST_VIDEO_FORMAT_YUY2 mapping is also added, in
order to work around bugs in OMX.k3.video.decoder.avc(which incorrectly
reports supporting COLOR_FormatYCbYCr, which is actually
COLOR_FormatYUV420SemiPlanar). There are already hacks for this in
gst_amc_video_format_to_color_format, gst_amc_color_format_to_video_format
and gst_amc_color_format_info_set, but the codec will still not work(be
ignored because of "has unknown color formats") without adding this mapping.
Some audio decoders (at least the MP3 decoder on MTK based devices) outputs
raw audio in batches of multiple audio frames. We need to handle that
properly, otherwise the base class will be kind of unhappy.
Flushing the decoder invalidates all buffers, so it should be done
after quiting the decoding loop. Otherwise we can jump into
"failed_release" and stop everything
https://bugzilla.gnome.org/show_bug.cgi?id=711156