And use the output segment position for the outgoing timestamp while it
is. This is needed to delay the calculation of `output_ts_offset` until
we actually have a usable timestamp, as tsmux will output a few initial
packets while `last_ts` is still unset.
Without this, the calculation would use the initial `0` value, which did
not have the intended effect of making VBR mode behave like CBR mode,
but always calculated an offset equal to the selected start time.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1884>
Fix suppression to support release and debug builds.
Here is the debug build call stack:
```
==10707== by 0x48B5520: g_malloc (gmem.c:106)
==10707== by 0x48D19DC: g_slice_alloc (gslice.c:1069)
==10707== by 0x48D3947: g_slist_copy_deep (gslist.c:619)
==10707== by 0x48D38B8: g_slist_copy (gslist.c:567)
==10707== by 0x4ADC90B: gst_debug_remove_with_compare_func (gstinfo.c:1504)
```
In release build `g_slist_copy (gslist.c:567)` got inlined:
```
==15419== by 0x48963E0: g_malloc (gmem.c:106)
==15419== by 0x48AA382: g_slice_alloc (gslice.c:1069)
==15419== by 0x48AB732: g_slist_copy_deep (gslist.c:619)
==15419== by 0x4A39B8F: gst_debug_remove_with_compare_func (gstinfo.c:1504)
```
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1814>
When doing only a single stream of audio/video this hardly matters,
but when doing many at the same time, the fact that you have to get
a hold of the glib global type-system lock every time you process a buffer,
means that there is a limit to how many streams you can process in
parallel.
Luckily the fix is very simple, by doing a cast rather than a full
type-check.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1873>
There is a chance that pool->buffers[index] sets BUFFER_STATE_QUEUED, but
it has not been queued yet which makes pool->buffers[index] still NULL.
At this time, if pool_streamff release all buffers with BUFFER_STATE_QUEUED
state regardless of whether the buffer is NULL or not, it will cause segfault.
To fix this, also check buffer when streamoff release buffer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1842>
When tunneling over HTTP, if connection on the second channel happens
before the control timer is created we may trigger an assert in
rtsp_ctrl_timeout_remove(). Avoid that by taking the priv->lock before
attaching the client thread to the context.
Fixes#1025
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1867>
When there is vpp scaling downstream, we need to make sure SFC is not
triggered because vpp may fall into passthrough mode which causes
the decoder negotiation to create src caps with vpp scaled width/height.
This patch includes bitstream's original size in first query with
downstream in gst_msdkdec_src_caps, which is the same for what we do for
color format in this query. This is to ensure SFC scaling starts to
work only when downstream directly asks for a different size instead of
through vpp.
Note that here SFC scaling follows the same behavior as msdkvpp:
if user only changes width or height, e.g. dec ! video/x-raw,width=xx !,
the height will be modified to the value which fits the original DAR.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1838>
* Hide GstCudaMemory member variables
* Make GstCudaAllocator object GstCudaContext independent
* Set offset/stride of memory correctly via video meta
* Drop GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT support.
This implementation actually does not support custom alignment
because we allocate device memory via cuMemAllocPitch
of which alignment is almost uncontrollable
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1834>
* cudaupload/download
- Specify only formats actually we can deal with
nvcodec elements, not all video formats
- Supports CUDA output for download and input for upload in order
to make passthrough possible, like other upload/download elements.
* cudabasetransform
- Reset conversion element if upstream CUDA memory
holds different CUDA context and the element can accept it.
This is the same behavior as corresponding d3d11 filter elements.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1834>
This was to support very old V4L2 kernel. As we moved to DMABuf and can now
detach buffers on renegotiation, the buffer it tries to fix no longer exist.
The risk to blocking indefinitly the application does still exist though.
Fixes#1070
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1861>
When we negotiate with downstream, We should use the intersected
caps of input and output to decide the alignment and stream format.
The current code just uses the input caps which may lack the stream
format.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1837>
The demux now outputs the AV1 stream in "tu" alignment, so we do not need
to detect the input alignment. But the annex b stream format is not recognized
by the demux, we still need to detect that stream format for the first input.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1837>
Decoders that required frame aligmment and didn't have an associated
alpha decoder were skipped. This is because the parser was constructing
caps based on the software alpha decoder, which specify super-frame
alignment.
Iterate over the caps to filter the one that have a matching codec-alpha, with
the semantic the no codec-alpha field means codec-alpha=false. Then if
everything was removed, callback to the original, so that the first non-alpha
decoder will be picked.
Fixes#820
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1855>