Commit graph

6 commits

Author SHA1 Message Date
Seungha Yang 800a83b435 d3d12decoder: Implement threaded decoding
To achieve maximum throughput, waiting on command commit thread
is not ideal. And render-delay will introduce unwanted latency.
Best is to split thread and wait finished decoding job in a dedicated
output thread

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5812>
2023-12-15 22:56:33 +09:00
Seungha Yang c5d60cee01 d3d12decoder: Hide non-default device from docs
... and add since marker

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5481>
2023-10-14 12:32:46 +00:00
Seungha Yang d9a89cce06 d3d12decoder: Add support for D3D11 interop
As a short-term solution before full d3d12 rendering feature,
copy decoded d3d12 texture to shared d3d11 texture in order to use
existing various d3d11 implementations such as conversion, resizing,
and videosink.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5356>
2023-09-20 10:34:54 +00:00
Seungha Yang bb040ce571 d3d12decoder: Move common part to helper object
Store device at helper object

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5356>
2023-09-20 10:34:54 +00:00
Seungha Yang e769ae3dbe d3d12decoder: Add support for d3d12 output
... and enable zero-copy decoding if downstream supports d3d12 memory

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
2023-09-19 08:52:04 +00:00
Seungha Yang 734dd50879 d3d12: Add H.264 decoder
Adding Direct3D12 h264 decoder

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4161>
2023-09-17 18:53:24 +09:00