- update for shaders
- add alpha property
- image placement properties shamelessly borrowed from gdkpixbufoverlay
- image placement properties are GstController able
- use GstGLMemory for the overlay image data
- add support for gles2
Otherwise we could pass on a RGBA formatted buffer and downstream would
misinterpret that as some other video format.
Fixes pipelines of the form
gleffects ! tee ! xvimagesink
Allows callers to properly reference count the buffers used for
rendering.
Fixes a redraw race in glimagesink where the previous buffer
(the one used for redraw operations) is freed as soon as the next
buffer is uploaded.
1. glimagesink uploads in _prepare() to texture n
1.1 glupload holds buffer n
2. glimagesink _render()s texture n
3. glimagesink uploads texture n+1
3.1 glupload free previous buffer which deletes texture n
3.2 glupload holds buffer n+1
4. glwindow resize/expose
5. glimagesink redraws with texture n
The race is that the buffer n (the one used for redrawing) is freed as soon as
the buffer n+1 arrives. There could be any amount of time and number of
redraws between this event and when buffer n+1 is actually rendered and thus
replaces buffer n as the redraw source.
https://bugzilla.gnome.org/show_bug.cgi?id=736740
If EOS or ERROR happens before the download loop thread has reached its
g_cond_wait() call, then the g_cond_signal doesn't have any effect and
the download loop thread stucks later.
https://bugzilla.gnome.org/show_bug.cgi?id=735663
If EOS or ERROR happens before the download loop thread has reached its
g_cond_wait() call, then the g_cond_signal doesn't have any effect and
the download loop thread stucks later.
https://bugzilla.gnome.org/show_bug.cgi?id=735663
If EOS or ERROR happens before the download loop thread has reached its
g_cond_wait() call, then the g_cond_signal doesn't have any effect and
the download loop thread stucks later.
https://bugzilla.gnome.org/show_bug.cgi?id=735663
The internal pad still keeps its EOS flag and event as it can be assigned
after the flush-start/stop pair is sent. The EOS is assigned from the streaming
thread so this is racy.
To be sure to clear it, it has to be done after setting the source to READY to
be sure that its streaming thread isn't running.
https://bugzilla.gnome.org/show_bug.cgi?id=736012
The internal pad still keeps its EOS flag and event as it can be assigned
after the flush-start/stop pair is sent. The EOS is assigned from the streaming
thread so this is racy.
To be sure to clear it, it has to be done after setting the source to READY to
be sure that its streaming thread isn't running.
https://bugzilla.gnome.org/show_bug.cgi?id=736012
The internal pad still keeps its EOS flag and event as it can be assigned
after the flush-start/stop pair is sent. The EOS is assigned from the streaming
thread so this is racy.
To be sure to clear it, it has to be done after setting the source to READY to
be sure that its streaming thread isn't running.
https://bugzilla.gnome.org/show_bug.cgi?id=736012
packetized mode is being set when framerate is being set
which is not correct. Changing the same by checking the
input segement format. If input segment is in TIME it is
Packetized, and if it is in BYTES it is not.
https://bugzilla.gnome.org/show_bug.cgi?id=736252
Previously we only refetched the playlist if downloading a fragment
has failed once. We should also do that if it failed a second or third time,
chances are that the playlist was updated now and contains new URIs.
face detection will be performed only if image standard deviation is
greater that min-stddev. Default min-stddev is 0 for backward
compatibility. This property will avoid to perform face detection on
images with little changes improving cpu usage and reducing false
positives
https://bugzilla.gnome.org/show_bug.cgi?id=730510
* aspect should not be 0 on init
* rename fovy to fov
* add mvp to properties as boxed graphene type
* fix transformation order. scale first
* clear color with 1.0 alpha
https://bugzilla.gnome.org/show_bug.cgi?id=734223
If the language is not specified in the AdaptationSet, use the ContentComponent
node to get it. We only get it if there is only a single ContentComponent as
it doesn't seem clear on what to do if there are multiple entries
https://bugzilla.gnome.org/show_bug.cgi?id=732237
Dynamic pipelines that get and release the sink pads will finalize
the pad without going through gst_gl_mixer_stop() which is where the
upload object is usually freed. Don't leak objects in such case.
Instead always use the low bandwith playlist making things go smoother
as the current heuristic is rather set for normal playback, and
currently it does not behave properly.
https://bugzilla.gnome.org/show_bug.cgi?id=734445
When a seek with a negative rate is requested, find the target
segment where gstsegment.stop belongs in and then download from
this segment backwards until the first segment.
This allows proper reverse playback.
If window is resized, GstStructure pointer values have to be rescaled to
original geometry. A get_surface_dimensions GLWindow class method is added for
this purpose and used in the navigation send_event function.
https://bugzilla.gnome.org/show_bug.cgi?id=703486
When flushing, this will prevent dashdemux from trying to download more
fragments or more chunks of the same fragment before stopping.
Also improves the error handling to not transform everything non-ok into
an error.
https://bugzilla.gnome.org/show_bug.cgi?id=734014
templatematch operates on BGR data. In fact, OpenCV's IplImage always
stores color image data in BGR order -- this isn't documented at all in
the OpenCV source code, but there are hints around the web (see for
example
http://www.cs.iit.edu/~agam/cs512/lect-notes/opencv-intro/opencv-intro.html#SECTION00041000000000000000
and http://www.comp.leeds.ac.uk/vision/opencv/iplimage.html ).
gst_templatematch_load_template loads the template (the image to find)
from disk using OpenCV's cvLoadImage, so it is stored in an IplImage in
BGR order. But in gst_templatematch_chain, no OpenCV conversion
functions are used: the imageData pointer of the IplImage for the video
frame (the image to search in) is just set to point to the raw buffer
data. Without this fix, that raw data is in RGB order, so the call to
cvMatchTemplate ends up comparing the template's Blue channel against
the frame's Red channel, producing very poor results.
Previously changing the template property resulted in an exception
thrown from cvMatchTemplate, because "dist_image" (the intermediate
match-certainty-distribution) was the wrong size (because the
template image size had changed).
Locking has also been added to allow changing the properties (e.g. the
pattern to match) while the pipeline is playing.
* gst_element_post_message is moved outside of the lock, because it will
call into arbitrary user code (otherwise, if that user code calls into
gst_templatematch_set_property on this same thread it would deadlock).
* gst_template_match_load_template: If we fail to load the new template
we still unload the previous template, so this element becomes a no-op
in the pipeline. The alternative would be to keep the previous template;
I believe unloading the previous template is a better choice, because it
is consistent with the state this element would be in if it fails to
load the very first template at start-up.
Thanks to Will Manley for the bulk of this work; any errors are probably
mine.
The early return was bypassing the call to gst_pad_push. With no
filter->template (and thus no filter->cvTemplateImage) the rest of this
function is essentially a no-op (except for the call to gst_pad_push).
This (plus the previous commit) allows templatematch to be
enabled/disabled without removing it entirely from the pipeline, by
setting/unsetting the template property.