By-pass the select-tracks-for-object signal for auto-transitions since
their track element must land in the same track as the elements it is
the auto-transition for.
The way a clip's track elements are added to tracks was re-handled. This
doesn't affect the normal usage of a simple audio-video timeline, where
the tracks are added before any clips, but usage for multi-track
timelines has improved. The main changes are:
+ We can now handle a track being selected for more than one track,
including a full copy of their children properties and bindings.
(Previously broken.)
+ When a clip is split, we copy the new elements directly into the same
track, avoiding select-tracks-for-object.
+ When a clip is grouped or ungrouped, we avoid moving the elements to
or from tracks.
+ Added API to allow users to copy the core elements of a clip directly
into a track, complementing select-tracks-for-object.
+ Enforced the rule that a clip can only contain one core child in a
track, and all the non-core children must be added to tracks that
already contains a core child. This extends the previous condition
that two sources from the same clip should not be added to the same
track.
+ Made ges_track_add_element check that the newly added track element
does not break the configuration rules of the timeline.
+ When adding a track to a timeline, we only use
select-tracks-for-object to check whether track elements should be
added to the new track, not existing ones.
+ When removing a track from a timeline, we empty it of all the track
elements that are controlled by a clip. Thus, we ensure that a clip
only contains elements that are in the tracks of the same timeline, or
no track. Similarly, when removing a clip from a timeline.
+ We can now avoid unsupported timeline configurations when a layer is
added to a timeline, and already contains clips.
+ We can now avoid unsupported timeline configurations when a track is
added to a timeline, and the timeline already contains clips.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/issues/84
This is implemented on top of a Tree that represents the whole timeline.
SourceClips can not fully overlap anymore and the tests have been
updated to take that into account. Some new tests were added to verify
that behaviour in greater details
GstDiscoverer objects were leaked by tests making the leaks detector
unusable.
Introduce ges_deinit(), similiar to gst_deinit(), doing some cleanup
before exiting the process.
https://bugzilla.gnome.org/show_bug.cgi?id=776805
And reuse the same previously created element when adding the clip
back to a layer, avoiding losing all setting done on clip children
in that situation
This is a behaviour change but previous behaviour was actually totally
unexpected and people working around that weird behaviour will moste
probably not care about that change
Differential Revision: https://phabricator.freedesktop.org/D1094
When users (can be formatters) set timeline element names in the
default 'namespace' we need to update our counter to avoid setting
twice the same name on TimelineElements so afterward there is no
problem adding them in the GESTimeline
+ add a testcase to check that new code and fix leaks on the
existing testcases.
+ Sensibly enhance debugs
And fix all the tests as we need to wait for the project to be loaded
to check the reference count of the timeline (as we keep a ref on the
timeline in project to later emit "loaded" on idle).
If you want a custom clip then you have to subclass GESClip,
This class was pre historicall and only used for testing purposes, we
have GESTestClip for that.
https://bugzilla.gnome.org/show_bug.cgi?id=706855
Check if an object rthat has already been freed has been destroyed is not safe.
Add a helper function that uses weak reference to check that objects that are expected
to be destroyed when unrefing an object are actually destroyed.
The GNL API changed to go from a model where user could
enable/disable updates in the composition, which leaded to races
in many places, to a model where any positioning change in the
composition is not directly done but 'cached' and then the user
has to commit those changes so they become effective in the media
processing stack.
The new API in GES is pretty similare and is basically copy
pasting this new design.
We still need to see if in some context it would make sense to add
a mode where we would commit any changes ourself at the end of our
operation for basic use cases.
Removed APIs:
ges_timeline_enable_update
ges_timeline_is_updating
ges_track_enable_update
ges_track_is_updating
New APIs:
ges_track_commit
ges_timeline_commit
... Not the other way round.
+ Add and enhance debugging info on the way
The user should not be responsible for removing the GESTrackElements from
GESTracks, instead, removing it from a GESClip should imply removing
it from any GESTrack it is in.
This patch changes sensibly the behaviour when we remove a
GESTrackElement from a GESTrack, not remoing it from the GESClip it is
in. *But*, users should never remove a GESTrackElement from a GESTrack
anyway. The testsuite has been updated to that new behaviour.
Modifies some API:
ges_timeline_object_create_track_objects now take a GESTrackType instead of a
GESTrack as second argument, and return a GList instead of a boolean
ges_timeline_object_create_track_object now take a GESTrackType instead of a
GESTrack as second argument
+ timeline: Add a snapping-distance property
+ Bump the GLib dependency to 2.28 in the mean time as we need some functions from GSequence that only landed
+ Update the testsuite accordingly
API: GESTimeline:snapping-distance property
API: ges_timeline_object_edit
API: ges_timeline_object_ripple
API: ges_timeline_object_ripple_end
API: ges_timeline_object_roll_start
API: ges_timeline_object_roll_end
API: ges_timeline_object_trim_start
API: ges_track_object_edit
API: GESEdge enum
API: GESEditMode enum