Commit graph

179 commits

Author SHA1 Message Date
gb
42248445f2 Cosmetics (extraneous variable, debug message). 2010-09-20 12:55:32 +02:00
gb
cc28cdbd60 - Add PTS and framerate information.
- Simplify parsing with an AVCodeParserContext.
2010-09-20 12:55:32 +02:00
gb
29f1784dd7 Add more error codes. Fix documentation. 2010-09-20 12:55:32 +02:00
gb
eddf6b0d6c Fix gst_vaapi_profile_get_codec().
Improve gst_vaapi_profile_from_caps() for H.264 & caps with "codec-data".
2010-09-20 12:55:32 +02:00
gb
d7e4bca05b Handle user end-of-streams. Add gst_vaapi_decoder_{start,stop}() helpers. 2010-09-20 12:55:32 +02:00
gb
0d7164c96c Flush stream only if avcodec_decode_video() read something.
Otherwise, we might still have to seek into the stream.
i.e. keep the data longer.
2010-09-20 12:55:32 +02:00
gb
da3948bdeb Use a recursive mutex so that a single thread can lock
several times. This fixes decoding of MPEG-2 and H.264
because those created a GstVaapiContext later through
avcodec_decode_video() that was a protected call.
2010-09-20 12:55:32 +02:00
gb
a203d19a35 Add initial (multithreaded) decoder based on FFmpeg.
There are tons of bugs left:
- Decoder API not nice enough with error conditions
- FFmpeg parser is sometimes broken
- Packets queue can be lost
2010-04-23 16:05:58 +00:00
gb
5fb146c298 Add surface proxy that holds a reference to the parent surface
and that returns the surface to that context on destruction.
2010-04-23 16:00:50 +00:00
gb
ecf60d2284 Add VA context abstraction. 2010-04-23 15:59:31 +00:00
gb
6cb6c387e9 Fix VA profiles definitions for gst_vaapi_profile_get_codec() to work. 2010-04-23 10:58:19 +00:00
gb
b0493e729c Add a means to cap the number of objects allocated in the pool. 2010-04-21 15:03:31 +00:00
gb
30fbcb1ee8 Add VA entrypoint abstraction. 2010-04-21 15:02:23 +00:00
gb
508edba9a0 Add VA profile abstraction. 2010-04-20 13:36:04 +00:00
gb
fa11094655 Fix OpenGL rendering on G45 systems. 2010-04-20 07:51:23 +00:00
gb
d1709fef62 Fix gl_create_context() to find a GLXFBConfig compatible with the parent GL context. 2010-04-16 13:47:30 +00:00
gb
b8aadb9e82 Fix TFP logic and simplify the FBO model. i.e. it's not necessary
to create another texture (and storage) for the TFP, simply a new texture name.
2010-04-02 11:27:23 +00:00
gb
8e6dea5b74 Fix get-out conditions. 2010-04-01 16:11:54 +00:00
gb
3ddab3f253 The shared GL context in GstVaapiTexture is only useful for cases
where TFP+FBO are used, thus avoiding the need fully preserve the states
and call into glGet*() functions that need synchronization.
2010-04-01 15:38:59 +00:00
gb
9075c8d23d Shorter structs. 2010-04-01 13:55:19 +00:00
gb
7edf8c9bb7 Make more helpers internal, thus reducing .text size further. Add gst_vaapi_display_x11_get_screen() helper along the way. 2010-04-01 13:41:24 +00:00
gb
6b56ca0068 Move GST_VAAPI_DISPLAY_VADISPLAY() and GST_VAAPI_DISPLAY_{LOCK,UNLOCK}() to gstvaapidisplay_priv.h. 2010-04-01 09:47:59 +00:00
gb
702f844a7e Improve handling of GL contexts. 2010-03-31 15:25:19 +00:00
gb
ea1fdba723 Fix build with VA-API < 0.30. 2010-03-30 13:05:31 +00:00
gb
28f73fb582 Enable build without VA/GLX extensions. i.e. fallback to TFP + FBO. 2010-03-30 13:01:34 +00:00
gb
502dec7c1c Add TFP and FBO helpers. 2010-03-30 12:59:15 +00:00
gb
4ff830812f Cosmetics. Make vaapi_check_status() use GST_DEBUG() for error messages. 2010-03-30 12:55:27 +00:00
gb
c58a45f099 Use a shorter function name. 2010-03-30 08:13:34 +00:00
gb
a1dbe90077 Add gst_vaapi_surface_query_status() wrapper. 2010-03-30 08:11:50 +00:00
gb
05a1ed2d23 Try to not reference VA-API types directly. 2010-03-30 07:39:16 +00:00
gb
201a7c9ce1 Use a projection suitable for rotation around the Y axis. 2010-03-29 15:51:54 +00:00
gb
1165419fd0 Add glXSwapBuffers() workaround for NVIDIA. 2010-03-29 13:40:27 +00:00
gb
9255310311 Fix texture rendering. 2010-03-29 12:51:38 +00:00
gb
ab8b90aa59 Fix documentation. 2010-03-29 11:25:20 +00:00
gb
dd92195093 Add gst_vaapi_window_glx_put_texture() helper. 2010-03-29 10:40:26 +00:00
gb
504dc9bf98 Fix typos. 2010-03-29 09:09:30 +00:00
gb
10c454e801 Add initial VA/GLX texture abstraction though the API is not good enough yet. 2010-03-26 16:52:07 +00:00
gb
9981f37de7 Add gst_vaapi_object_{,un}lock_display() helpers. 2010-03-26 15:22:00 +00:00
gb
22fe28b823 MT-Safe: lock display. 2010-03-26 11:54:43 +00:00
gb
d84d6b0f80 Make sure window resize completed prior to resizing the GL viewport. 2010-03-26 11:50:31 +00:00
gb
b50e7f1050 gstvaapicompat.h is a private header, don't install it. 2010-03-26 11:39:20 +00:00
gb
9f369020b5 Add gst_vaapi_display_{sync,flush}() helpers. 2010-03-26 11:35:20 +00:00
gb
8ea56134da Add "synchronous" mode. 2010-03-26 11:30:54 +00:00
gb
15b2a9beec Only add _display suffix to open & close members because they could be #define to some arbitrary value. lock/unlock are safe names. 2010-03-26 11:02:12 +00:00
gb
72fb4f6def Restore GLX context only if there is one. 2010-03-26 10:09:23 +00:00
gb
c9f62b7405 Add gst_vaapi_window_glx_make_current(). Handle X11 window size changes and reset the GL viewport. 2010-03-26 09:41:12 +00:00
gb
c3dcabd90c Check GstVaapiWindow::render() is available prior to calling it. 2010-03-26 08:35:24 +00:00
gb
ec3a04d74d Fix compile flags. 2010-03-26 08:00:32 +00:00
gb
89a99d828c Add initial VA/GLX support. 2010-03-25 17:28:49 +00:00
gb
511463c699 Add missing includes (for vaapi_check_status()). 2010-03-25 17:21:56 +00:00